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Rev Age Author Path Log message Diff
240 4778d 18h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
235 4794d 18h nightfright / empyrock modifications from Mar 28  
231 4799d 3h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4799d 18h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
225 4800d 19h loomsday /highres/sprites/ fixed globe #0542 transparency bug by detaching subobjects in the mesh and sorting them;
dukehand specularmap update
 
126 5070d 1h nightfright / Added: glowmaps for #387-389, 389_24; Removed: 551_1 (does not work)  
125 5070d 17h nightfright / Added: #276 (pal23), 401 (pal1/2), 551 (pal1), 707/708 (pal1), 4419; Modified: E4L7.mhk  
121 5072d 15h nightfright /highres/ Missing contents since 04-2010 (Part 1)  
65 5181d 11h loomsday /highres/sprites/ normalmap for shrinker ammo is now uncommented, works since EDuke32 synthesis build 1608
specularmap for fence #913 is uncommented, works since EDuke32 synthesis build 1609
 
61 5195d 18h loomsday /highres/sprites/ I was playing e2l7 and notice that those poor domelights are completely barely visible in the dark, duplicating the duffuse texture into glow slot did the trick  
58 5215d 19h loomsday /highres/ #913 - created normalmap, used md3complier to rebuild geometry normals, still buggy, specularmap doesn't work on the model(s?), the model will probably be recreated one day;
#815 - revised to be less blurry and with specmap
 
47 5256d 17h h266 /highres/ 70MB of alt-palettes by Flacken.WS and Hendricks266...final part! (6)  
21 5278d 17h nightfright / Added: Normalmaps (#609, 771/772, 1082-1087, 4240-4245, 5105), Palettes (370_7, 387_18, 961_14, 1042_14, 4178_13, 4953_12) // Revisions: #4575, 4953 // Fixes: Scales corrections (#768, 961, 991)  
10 5335d 20h parkar / Merged the last changes from the old HRP svn repository.

Removed the Change log part of the read me as it is probably not going to be possible to keep it up to date anyway (it's already missing a ton of changes I have done). Better to compile such a set of changes from the SVN revisions when releasing an official pack.
 
1 5474d 15h plagman / Initial revision. Copies everything from Parkar's private SVN server.