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415 4165d 18h leod / New maphack system. User map maphacks added (2012 releases, Roch, and more).
Revision strings reverted from "5.1.414" to "Repository Snapshot".

The 3D Realms maphacks are not new. They have been copied from the HRP's root folder (atomic), the HRP's installer directory (1.3D), and the Polymost HRP (atomic).

The new maphacks are non-functional until EDuke32 catches up. Note that you should use EDuke32 r3309 (thanks, h266) or later unless you like being flooded with error messages in your eduke32.log file.
 
414 4168d 2h leod / Set version numbers for full release. (But I'd prefer to have the UserMapHacks included before.)  
409 4227d 21h leod / sounds.def : interface for replacing game sounds with a custom pack or a mod. Note that this might interfere with user maps which bring their own VOC replacements.

hrp_readme.txt : update
 
384 4338d 20h leod / Polymer RPG : firstperson xadd corrected to 1.5.
hrp_readme.txt : updated credits and formatted to 80char/line.
hrp_extract.sh : sw_lowres improved.
 
324 4447d 15h leod / HRP Extractor deals with comments and versions. Related DEF tweaks.
Polymost devastator texture converted to PNG for great justice.
 
293 4480d 8h nightfright / Modified: FOV fix for #2613 (HUD shotgun) by Spiker  
292 4482d 3h nightfright / Revised: Rotation correction for models (by Tea Monster) / revised: full maphacks revision / added: 707/708 pal7 (re-added because autotint won't work)  
291 4491d 21h nightfright / Modified: E4L2.mhk, E4L4.mhk (new Polymer lights by Micky C), #3293_wide (typo fixes)  
290 4492d 19h nightfright / Modified: frozen textures for #603 (Supertanker model)  
289 4492d 20h nightfright / Modified: #603 (new slime babe by Supertanker); E3L1.mhk, E3L3.mhk, E3L6.mhk (adjustments for slime babe)  
285 4558d 19h nightfright / Reverted to previous versions: 341-343  
281 4618d 8h nightfright / Modified: #341, 343  
280 4625d 9h nightfright / Modified: #342, 343, 821, 916, 917  
275 4689d 22h nightfright / Modified: #3281 (new loading screen by Lightsource)  
264 4728d 7h nightfright / Added: Widescreen versions for #2492, 2493, 3240, 3245, 3281, 3292, 3293 (by L.D. Simone, for future usage); Updated: #84 (new BIGORBIT skybox front by L.D. Simone), 735, 2492 (by L.D. Simone)  
263 4734d 3h nightfright / Updated: #821, 1189, 2493  
261 4754d 22h nightfright / Updated: #707, 708, 2502, 2503; Removed: #757 (pal24)  
256 4765d 8h nightfright / Updated: characters.def (#1357 Terminator arm commented out, it is identical to #1356 Terminator model and causes problems), E3L11.mhk (hacks for sprite 268 removed - Terminator arm)  
252 4770d 3h nightfright / Updated: E2L7.mhk (Polymer lights by Micky C), #2492, 2493, 2498, 2499 (new menu items by Steveeeie - backups of previous #2493 included), ice.def (minor fixes)  
251 4771d 8h nightfright / Updated: ice.def (another fix, hopefully for good this time)  
250 4771d 9h nightfright / Updated: ice.def (adjustments for new #2760 Lunar Overlord model), Removed: unused specular map for Lunar Overlord model  
249 4771d 21h nightfright / Updated: #2760 (corrections in monsters.def by empyrock)  
248 4772d 2h nightfright / Updated: #2760 (new Lunar Overlord by Jean Gorospe/Tea Monster)  
247 4772d 2h nightfright / Updated: E2L8.mhk (Polymer lights by Micky C)  
246 4780d 21h nightfright / Updated: #2536 (chaingun improvement by empyrock)  
245 4782d 9h nightfright / Updated: E2L6.mhk (Polymer lights by Micky C)  
244 4782d 23h nightfright / Updated: E2L4.mhk (Polymer lights by Micky C)  
243 4785d 9h nightfright / Updated: E2L5.mhk (Polymer lights by Micky C)  
242 4785d 10h nightfright / Improvements for #817/818 (forgot those during last commit)  
241 4785d 23h nightfright / Added: #1200; Modified: #842, 1053 (by empyrock)  
240 4786d 22h nightfright / Pipes (618, 670) and alternate reactor (620) by empyrock  
239 4794d 21h nightfright / Chaingun muzzleflashes & RPG unified model (weapon + muzzleflash) by empyrock  
238 4796d 5h nightfright / Fix for Assault Commander model (#1915) broken during md2 -> md3 conversion  
235 4802d 21h nightfright / empyrock modifications from Mar 28  
231 4807d 6h nightfright / Remaining MD2s --> MD3s conversion (by empyrock); MD2 cleanup  
230 4807d 21h nightfright / Polymer model fixes for: #166, 951, 1227, 1233, 4410, 4460 (by empyrock)  
229 4808d 21h nightfright / Re-added (after rename): 249_d, 250_d/s, 746_n/s  
227 4808d 21h nightfright / Updated: #49 (shotgun ammo pickup), Fixed: #146 (multiswitch)  
223 4809d 19h nightfright / Updated: #49 (shotgun ammo pickup & HUD sprite by empyrock)  
222 4810d 21h nightfright / Fixing messed up #220 commit, part 2