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573 3869d 8h leod / Prepare conditional branching in duke3d_hrp.def: introduce duke3d_hrp_polymer.def;
#4386: scale up to correct lenght, still looks ugly in most user maps;

UserMaphacks: Just another Christmas, Snow, NWinter part1, MHK reviews
 
572 3873d 8h leod / Polymost HRP: add Luke model, use 0280_d;
PNGOUT optimizations;
UserMapHacks: The Storm, Ltlle Arctic; MHK reviews
 
569 3876d 5h leod / prop 1275 renamed/redefined to 1276;
texture 1275 derived from 1276 skin;

detail map paper_crumpled resized;
PNGOUT optimizations;
UserMapHacks: Duke Nukem ex mortum, Hydrofusion Substation, QMC - Puritan, WarDome, The GbaR;
MHK reviews
 
566 3883d 6h leod / Version strings update; Mark Skelton credits added to hrp_readme.txt
UserMapHacks: Clearwater aka cranium, Begin To Nowhere, Men In Black; MHK reviews
 
549 3894d 7h leod / 2013 Models update by Tea Monster : Cycloid, Duke, frozen Duke. (Frozen Duke model is technically wrong, but looks very icy.)
3240-3249 PNGOUT-optimized (alpha channel removed)
UserMapHacks: Castle Quest, MHK reviews
 
547 3901d 14h leod / #2710 : 2013Cycloid model v1.2 by Tea Monster

UserMapHacks : Entrapped, Bridge Between Two Islands, Anarchy City X, Devastation 01
 
546 3913d 13h leod / Restore Polymer HRP hydrant location for 5.3 release consistency

UserMapHacks : random dukematch levels
 
543 3918d 9h leod / UserMapHacks: Border Town; 259, 335, 1179: PNGOUT optimization  
539 3920d 7h leod / 927 Traffic Signal: scaled up to correct size; 243, 5099-5104: PNGOUT optimization

UserMapHacks: Mill Town Rampage, Duke Nukem Memorial Hospital aka brains2, Slaughterfest, The Base, Nuke Plant, DM-PACK: Antic Places; MHK reviews
 
536 3951d 14h leod /maphacks/ UserMapHacks: In Duke We Trust aka Nitefall; MHK reviews  
510 3968d 12h leod / UserMapHacks: Infestation in Time Revisited v1.5 completed; MHK reviews  
509 3974d 11h leod /maphacks/ UserMapHacks: BaeReDX, Jungle Tour 3, Ruin; DukePlus maphacks completed & reviewed  
508 3984d 6h leod /maphacks/ UserMapHacks: LORCH2, Haunted Castle; Duke in D.C. maphacks reviewed  
506 3997d 11h leod / 0052_healthbottle (hud) by Steveeeie (is it actually used anywhere?);
old 0490 cycloid head moved to monsters_polymost;
props[_polymost].def : remove unnecessary pal0 entry for some glow maps;
hrp_extract.sh : Linux patch by Helixhorned, set executable bit;

UserMapHacks : Locked Up, MatH Pack 02-04, Prequel to Time, DukePlus maps
 
505 4006d 6h leod / 0052_healthbottle (sixpack) by Steveeeie; 0053_firstaid moved to pickups_polymost

UserMapHacks : Suburbs, MatH: Suburbs
 
499 4019d 8h leod / Scale down Polymer HRP pistol and shotgun pickups to reduce clipping into nearby walls and objects.

Move some maphacks
 
498 4019d 9h leod /maphacks/ UserMapHacks : WGRealms, Moonbase Accident, ...  
497 4025d 7h leod /maphacks/ move MRCK maphacks  
496 4025d 7h leod /maphacks/ UserMapHacks : Quantum Physics, KaiseR Land 1-3, BoSPX, and more  
495 4027d 10h leod /maphacks/ UserMapHacks : WGCity, TTA2, Undesire, NBCBP, WCTime, and more

More maphack reviews

There seems to be a light at the end of the tunnel...
 
494 4030d 8h leod /maphacks/ UserMapHacks : Abig1, 16384/Aremade1, FactoryX; major reviews of Roch series and others  
493 4033d 7h leod / UserMapHacks : Oranges, Discarded Stronghold, Operation: Get Bike Back, Transport2,
Duke Nukem Eternity (if you choose to replace the HRP it comes with)

misc. maphack fixes and updates
hud_polymost.def : cosmetic
 
491 4038d 12h leod / UserMapHacks : Overkill episode (beta), Starlite, Desert base (old), Viewport, Sewer Confines
misc. maphack fixes and updates
 
489 4049d 5h leod /maphacks/ UserMapHacks : Anarxiticalcity, Dayz Of Our Livez, misc. MHK fixes  
488 4052d 8h leod /maphacks/ UserMapHacks : 47 Fornax, Desert Hives, It Lives, LOST, Neutron Base, Payback, Paradisiac Shopping  
486 4064d 6h leod / tile 1089-1091 added to 1088 reactor model definition;
tile 4561-4562 added to 4560 robotdog2 model definition;
UserMapHacks : Daemonus, Park, RCPD Finale
 
485 4072d 5h leod / tile0608 added to 0607 antenna model definition;
UserMapHacks : Battlefield3, Red Rock, Slammer ("Breakin in then out.")
 
484 4077d 5h leod /maphacks/ UserMapHacks : A.dream2, Drafted  
483 4079d 9h leod / Polymost HRP : use 5099_d - 5104_d; E1L1/5 maphack fixes; SALINE.mhk  
481 4088d 10h leod /maphacks/ UserMapHacks : Infestation in Time Revisited Ep.1+2, Rush Back, XXXmas98  
479 4092d 7h leod / 3DRealms maphacks rearranged  
477 4094d 2h leod /maphacks/ UserMapHacks : Hellish Doom, Last Pissed Time, EDF Computer Base, Last Train to Marsville (MARSBASE), We Store Your Crap Remix (r3mix)  
451 4103d 6h leod / Polymost : use 4264_d.png; UserMapHacks : Commercial Catastrophy (advertise), Cruisin' for a Bruisin' (cruise)  
445 4108d 11h leod /maphacks/ UserMapHacks : Midnight Arrival, New York Nightmare Episode, Reform, Red Sun, Anorak City, Preston Road, Dark Horizon  
442 4115d 13h leod / 0917/0961 : new MD3 + normal maps;
0712 : Polymost keeps old switch;
UserMapHacks : Anarchy City, Duke Underground, Hostel, Overtime, and more
 
437 4118d 4h leod / tile4408 added to 4407 robot mouse model definition

UserMapHacks : Bank, Cathedral, Duke 12:12, Eye-Witness, Moonbase 2
 
435 4122d 7h leod / tile4429 (fence, user maps only) : is a copy of tile0913 -> texture and model definitions added.

UserMapHacks : Canyon (desert.map), 3DRealms *.mhk : additional header info
 
432 4125d 8h leod / tile0917 (Firealarm) by Steveeeie (full size); UserMapHacks: Aztec, Damn Dam, Sewer, Sweeney, Twin Creeks, Warzone, and more  
431 4133d 7h leod / hrp_extract : improve Polymost Override Pack generation;
UserMapHacks: Betaone, WSTime, Sands of Time
 
429 4136d 14h leod /maphacks/ UserMapHacks : Dharga, 1_bitch, Taamalus, and more