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Rev Age Author Path Log message Diff
872 4848d 11h terminx /  
871 4848d 16h hnt_ts / 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.

2. Fixed 2 crashes.
870 4848d 22h terminx / Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars

Will be added to menu during upcoming menu redesign
869 4849d 4h terminx /  
868 4849d 7h terminx /  
867 4849d 10h terminx / Better line wrapping for multiplayer chat messages  
866 4849d 12h terminx /  
865 4849d 22h terminx / Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)

Lower 5 bits are used for palette
864 4850d 1h terminx / colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit  
863 4850d 8h terminx / Fix health when loading map state  
862 4850d 8h terminx / Gamevars in savestates (in savegames)

Still needs debugging
861 4850d 12h terminx /  
860 4851d 14h terminx /  
859 4852d 2h terminx / Prototype stuff for hub maps/persistent level states/non-linear level progression  
858 4854d 9h terminx / Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector  
857 4855d 3h terminx /  
856 4855d 4h terminx / Make the tsprite CON stuff into its own commands  
855 4855d 11h terminx /  
854 4855d 21h hnt_ts / 1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
853 4856d 0h terminx / CON access to tsprite  

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