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Rev Age Author Path Log message Diff
877 4837d 1h terminx / Crappy temporary brightness adjustment menu and some misc fixes  
876 4837d 7h terminx /  
875 4837d 8h terminx /  
874 4837d 9h terminx / CON_SCRIPTSIZE, lets mod authors manually increase the script size to whatever the mod needs, decreasing startup time due to not having to constantly reallocate memory.  
873 4837d 10h terminx /  
872 4837d 12h terminx /  
871 4837d 17h hnt_ts / 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.

2. Fixed 2 crashes.
 
870 4837d 23h terminx / Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars

Will be added to menu during upcoming menu redesign
 
869 4838d 5h terminx /  
868 4838d 8h terminx /  
867 4838d 11h terminx / Better line wrapping for multiplayer chat messages  
866 4838d 13h terminx /  
865 4838d 23h terminx / Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)

Lower 5 bits are used for palette
 
864 4839d 2h terminx / colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit  
863 4839d 9h terminx / Fix health when loading map state  
862 4839d 9h terminx / Gamevars in savestates (in savegames)

Still needs debugging
 
861 4839d 13h terminx /  
860 4840d 15h terminx /  
859 4841d 3h terminx / Prototype stuff for hub maps/persistent level states/non-linear level progression  
858 4843d 10h terminx / Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector  

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