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7839 822d 18h terminx /GNUmakefile Automatic source file dependency generation for GNUmakefile

This automatically saves the dependencies used for a given object file during the first compilation, then uses the generated data for each subsequent compile to determine if the object needs to be rebuilt. Why? Because if I see one more warning about the C++ One Definition Rule, I'm going to fucking snap.
 
7800 830d 23h hendricks266 /GNUmakefile Print extern declaration when generating .cpp from .glsl  
7797 831d 0h hendricks266 /GNUmakefile Tweak build process messages when building objects from .glsl files  
7793 833d 7h pogokeen /GNUmakefile Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time.
Additionally, remove the no longer necessary shader generated headers folder from .gitignore
 
7786 834d 9h hendricks266 /GNUmakefile Fix sequential GNUmakefile build  
7782 835d 0h pogokeen /GNUmakefile Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.
Additionally, git ignore the shader's generated headers folder.
 
7588 919d 16h terminx /GNUmakefile Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library  
7537 930d 2h hendricks266 /GNUmakefile Update some program names  
7443 948d 7h hendricks266 /GNUmakefile Rename net.* to network.*  
7359 968d 0h hendricks266 /GNUmakefile Add buildvfs, abstraction layer for file I/O.

Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.
 
7140 1084d 1h hendricks266 /GNUmakefile Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.

This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.
 
6948 1189d 6h hendricks266 /GNUmakefile Update glad to 0.1.25

Includes https://github.com/Dav1dde/glad/pull/140
 
6939 1197d 11h pogokeen /GNUmakefile Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).
 
6924 1227d 15h terminx /GNUmakefile Fix building the Build tools  
6919 1228d 14h pogokeen /GNUmakefile When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.  
6883 1264d 15h pogokeen /GNUmakefile Dynamic tilepacking for indexed colour textures  
6849 1280d 2h terminx /GNUmakefile Update Miniz  
6781 1312d 4h hendricks266 /GNUmakefile Makefile: Allow component cflags to override global CWARNS for clang-tools rule.  
6724 1327d 5h terminx /GNUmakefile Use Q16.16 fixed point for player horiz  
6667 1346d 0h hendricks266 /GNUmakefile Silence -Wcast-qual in glad.c.  

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