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7839 695d 3h terminx /GNUmakefile Automatic source file dependency generation for GNUmakefile

This automatically saves the dependencies used for a given object file during the first compilation, then uses the generated data for each subsequent compile to determine if the object needs to be rebuilt. Why? Because if I see one more warning about the C++ One Definition Rule, I'm going to fucking snap.
 
7800 703d 8h hendricks266 /GNUmakefile Print extern declaration when generating .cpp from .glsl  
7797 703d 9h hendricks266 /GNUmakefile Tweak build process messages when building objects from .glsl files  
7793 705d 16h pogokeen /GNUmakefile Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time.
Additionally, remove the no longer necessary shader generated headers folder from .gitignore
 
7786 706d 17h hendricks266 /GNUmakefile Fix sequential GNUmakefile build  
7782 707d 9h pogokeen /GNUmakefile Separate out polymost1Frag and polymost1Vert shaders from polymost.cpp and add rules for building in the GNUmakefile.
Additionally, git ignore the shader's generated headers folder.
 
7588 792d 0h terminx /GNUmakefile Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library  
7537 802d 11h hendricks266 /GNUmakefile Update some program names  
7443 820d 15h hendricks266 /GNUmakefile Rename net.* to network.*  
7359 840d 9h hendricks266 /GNUmakefile Add buildvfs, abstraction layer for file I/O.

Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.
 
7140 956d 10h hendricks266 /GNUmakefile Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.

This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.
 
6948 1061d 15h hendricks266 /GNUmakefile Update glad to 0.1.25

Includes https://github.com/Dav1dde/glad/pull/140
 
6939 1069d 20h pogokeen /GNUmakefile Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).
 
6924 1100d 0h terminx /GNUmakefile Fix building the Build tools  
6919 1100d 22h pogokeen /GNUmakefile When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.  
6883 1137d 0h pogokeen /GNUmakefile Dynamic tilepacking for indexed colour textures  
6849 1152d 11h terminx /GNUmakefile Update Miniz  
6781 1184d 13h hendricks266 /GNUmakefile Makefile: Allow component cflags to override global CWARNS for clang-tools rule.  
6724 1199d 13h terminx /GNUmakefile Use Q16.16 fixed point for player horiz  
6667 1218d 9h hendricks266 /GNUmakefile Silence -Wcast-qual in glad.c.  

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