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5562 1946d 5h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.  
5561 1946d 5h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Update file listings.  
5560 1946d 5h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Clean up how some file paths are defined.  
5559 1946d 5h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Automatically suggested changes.  
5529 1950d 14h hendricks266 /platform/Apple/EDuke32.xcodeproj Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.  
5358 2054d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Update Xcode project to reflect recent filename changes. DONT_BUILD.  
5195 2186d 20h hendricks266 /platform/Apple/EDuke32.xcodeproj iOS: Set up and enable building with USE_OPENGL. DONT_BUILD.  
5183 2190d 16h hendricks266 /platform/Apple/EDuke32.xcodeproj OS X: Fix startup window banner. DONT_BUILD.  
5005 2278d 8h hendricks266 /platform/Apple/EDuke32.xcodeproj Apple: Update Xcode project and build system. DONT_BUILD.  
4648 2395d 8h hendricks266 /platform/Apple/EDuke32.xcodeproj Further work on the Xcode project.  
4646 2397d 11h hendricks266 /platform/Apple/EDuke32.xcodeproj OS X: Add a preliminary Xcode project. DONT_BUILD.