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5963 1736d 19h hendricks266 /platform/Apple/EDuke32.xcodeproj Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.  
5958 1736d 19h hendricks266 /platform/Apple/EDuke32.xcodeproj Apple: Fix Xcode build due to accumulated file additions and moves.  
5957 1736d 19h hendricks266 /platform/Apple/EDuke32.xcodeproj Apple: Accept Xcode's suggestions for changes to our project file.  
5941 1764d 20h hendricks266 /platform/Apple/EDuke32.xcodeproj Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.  
5780 1930d 18h hendricks266 /platform/Apple/EDuke32.xcodeproj Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.  
5691 2009d 20h hendricks266 /platform/Apple/EDuke32.xcodeproj OS X: Only build the SDLMain object with SDL 1.2.  
5690 2009d 20h hendricks266 /platform/Apple/EDuke32.xcodeproj GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.  
5672 2009d 20h hendricks266 /platform/Apple/EDuke32.xcodeproj Un-break the iOS build.  
5633 2037d 19h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Add recently created game source files to project.  
5631 2037d 19h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Fix launching on iOS 6.  
5630 2037d 19h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Fix iOS hardware deployment.  
5566 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: HAVE_VORBIS and HAVE_FLAC under OS X  
5565 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Enable many more compiler warnings.

(and fix some compiler settings)
5564 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Add GameController.framework, needed by SDL2, when building for iOS.  
5563 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Don't link libs to libs.  
5562 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.  
5561 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Update file listings.  
5560 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Clean up how some file paths are defined.  
5559 2085d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj Xcode: Automatically suggested changes.  
5529 2090d 0h hendricks266 /platform/Apple/EDuke32.xcodeproj Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.  

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