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8663 438d 0h ny00123 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Use mmulti.cpp instead of mmulti_null.cpp.  
8649 441d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Rename screentext.cpp to text.cpp  
8532 498d 12h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Give the Xcode project a sorely needed update  
7443 786d 20h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Rename net.* to network.*  
7359 806d 14h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Add buildvfs, abstraction layer for file I/O.

Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.
 
6365 1397d 2h terminx /platform/Apple/EDuke32.xcodeproj/project.pbxproj Drop libpng and zlib in favor of a custom < 100 line .png writer and a drop-in zlib replacement called miniz.  
6285 1420d 11h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Replace sound_func function pointer parameter and associate functions for hardcoded ANMs with equivalent animsounds arrays.  
6073 1540d 14h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Remove HAVE_INTTYPES define.

No #else was ever provided for any build system that lacks inttypes besides MSVC.
 
6056 1564d 12h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Bring the previous commit into effect.  
6055 1564d 12h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
5964 1601d 16h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Mac: Port the startup window to entirely programmatic code. Death to nibs!  
5963 1601d 16h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.  
5958 1601d 16h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Apple: Fix Xcode build due to accumulated file additions and moves.  
5957 1601d 16h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Apple: Accept Xcode's suggestions for changes to our project file.  
5941 1629d 18h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.  
5780 1795d 15h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.  
5691 1874d 17h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj OS X: Only build the SDLMain object with SDL 1.2.  
5690 1874d 17h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.  
5672 1874d 17h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Un-break the iOS build.  
5633 1902d 16h hendricks266 /platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Add recently created game source files to project.  

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