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Rev Age Author Path Log message Diff
8663 438d 0h ny00123 /platform/Windows/build.vcxproj Use mmulti.cpp instead of mmulti_null.cpp.  
8577 468d 17h hendricks266 /platform/Windows/build.vcxproj Remove references to standalone ENet folder from VS projects  
8394 524d 23h terminx /platform/Windows/build.vcxproj Change VS project DiagnosticsFormat option  
8364 524d 23h terminx /platform/Windows/build.vcxproj This workaround doesn't appear to be necessary anymore

Moreover, I couldn't really find any information about the problem this was supposed to resolve when I attempted to research it. The code has already been #if 0'd out for a while.
 
8219 573d 23h terminx /platform/Windows/build.vcxproj Further audiolib work... I think this is almost done!  
8198 574d 0h terminx /platform/Windows/build.vcxproj Fix misplaced files in VS solution filters  
8179 574d 0h terminx /platform/Windows/build.vcxproj Add portions of the ZPL library, a public domain collection of useful helper functions and structures

See https://github.com/zpl-c/zpl

I'm not including all of it, but I have plans for some of what is there.
 
8175 574d 0h terminx /platform/Windows/build.vcxproj Swap out our old deprecated version of ENet for a single-file header-based fork, including features like IPv6 support  
8173 574d 0h terminx /platform/Windows/build.vcxproj Add missing header to VS project  
8171 574d 0h terminx /platform/Windows/build.vcxproj Implement sys_timer cvar with several different choices of timers to control frame pacing  
8142 574d 0h terminx /platform/Windows/build.vcxproj Update xxHash to git commit cd0f5c22095c49c35104dca86620322801f14893  
8094 613d 0h hendricks266 /platform/Windows/build.vcxproj Add Voidwrap, by Striker and NY00123. Heavily reorganized by me.  
8091 613d 0h hendricks266 /platform/Windows/build.vcxproj Make sjson its own object  
8078 615d 22h terminx /platform/Windows/build.vcxproj VS project updates  
7976 641d 9h terminx /platform/Windows/build.vcxproj Replace separate timer implementations in SDL and Winlayer with a shared implementation based on std::chrono  
7885 650d 17h pogokeen /platform/Windows/build.vcxproj build.vcxproj: Execute custom build tools & step before BuildGenerateSources  
7812 666d 13h hendricks266 /platform/Windows/build.vcxproj Add sjson to project  
7793 671d 21h pogokeen /platform/Windows/build.vcxproj Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time.
Additionally, remove the no longer necessary shader generated headers folder from .gitignore
 
7785 673d 15h pogokeen /platform/Windows/build.vcxproj Support separate .glsl shaders in Windows MSVC builds  
7690 690d 12h terminx /platform/Windows/build.vcxproj Simplify map structure tracker overloads

Due to less branching, this is actually faster than trying to be clever.
 

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