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6055 1723d 5h hendricks266 /platform/osxbuild.sh The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
6004 1750d 9h hendricks266 /platform/osxbuild.sh Replace wiibuild.bat with wiibuild.sh.  
5941 1788d 10h hendricks266 /platform/osxbuild.sh Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.  
5762 1966d 10h hendricks266 /platform/osxbuild.sh Makefile: Clean up handling of architectures.  
4565 2642d 6h hendricks266 /platform/osxbuild.sh Nuke rev.h.

Note to MSVC users: You can get the revision number if you run `make rev o=obj` with MinGW before you build.

DONT_BUILD.
 
4548 2648d 3h hendricks266 /platform/osxbuild.sh Three Mac patches from rhoenie:
-sdlayer: Apple and GTK are not mutually exclusive.
-Makefile.common: Specify WITHOUT_GTK?=1 by default.
-Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below.
One fix from me:
-osxbuild.sh: Fix building tools.
 
3692 3108d 18h helixhorned /platform/osxbuild.sh osxbuild.sh: Add 'clean' preset, deleting files missed by 'make veryclean'.  
3690 3108d 18h helixhorned /platform/osxbuild.sh osxbuild.sh: new option --lastrev, 'dummyhelix' preset.  
3554 3153d 7h hendricks266 /platform/osxbuild.sh Fix osxbuild.sh and wiibuild.bat after r3551.  
3551 3153d 10h terminx /platform/osxbuild.sh Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir.  
3235 3251d 6h hendricks266 /platform/osxbuild.sh Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.

synthesis.sh, osxbuild.sh, and wiibuild.bat updated.
 
3116 3272d 12h hendricks266 /platform/osxbuild.sh Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.

Credit to Plagman for the idea and doing the work on the game side, which is included in this commit.

(Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.)
 
2958 3344d 20h helixhorned /platform/osxbuild.sh osxbuild.sh: add 'debughelix' preset, building only x64 debug packages.  
2852 3370d 15h helixhorned /platform/osxbuild.sh OSX build: mighty tweak osxbuild.sh and link to LibPNG from Fink on x86_64.

The build script now has two more presets: helix and installtools
(which was previously attempted after the build; untested). Also,
- when detecting git, run commands such that the SVN repo isn't accessed
- package kextract, kgroup and arttool into tools/ in the zip
- try to exit on failure in some places, though that doesn't seem to work
 
2851 3370d 15h helixhorned /platform/osxbuild.sh osxbuild.sh: factor out building commands and exit 1 on failure  
2541 3496d 10h hendricks266 /platform/osxbuild.sh osxbuild.sh: more options and designation of presets  
2537 3496d 10h hendricks266 /platform/osxbuild.sh OS X: Fix more warnings.  
2508 3501d 19h hendricks266 /platform/osxbuild.sh osxbuild.sh: Partial solution for non-building tools: remove "-j 3" parameter. (The -k [--keep-going] parameter has been added just to the tools for a small bit of good measure.)  
2494 3504d 6h hendricks266 /platform/osxbuild.sh osxbuild.sh: Potential fix for the $commonargs bash variable.  
2487 3505d 7h hendricks266 /platform/osxbuild.sh osxbuild.sh:
- Make all arguments explicit toggles (except for onlyzip).
- Disable PowerPC builds by default on Snow Leopard in addition to Lion.
- Enable Darwin 9 compatibility for all builds whenever PowerPC is enabled.
 

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