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5964 1730d 11h hendricks266 /polymer/ Mac: Port the startup window to entirely programmatic code. Death to nibs!  
5963 1730d 11h hendricks266 /polymer/ Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.  
5962 1730d 11h hendricks266 /polymer/ sdlayer: Disable a missed instance of sysgamma under EDUKE32_GLES, not just __ANDROID__.  
5961 1730d 11h hendricks266 /polymer/ Address a number of harmless instances of "code never reached" identified by Xcode.  
5960 1730d 11h hendricks266 /polymer/ Add newlines at EOF to files that need them.  
5959 1730d 11h hendricks266 /polymer/ Fix an error introduced in cleanup of the WWII GI Devastator weapon reload animation, as pointed out by Xcode.

Also perform similar cleanup on a similar line elsewhere.
5958 1730d 11h hendricks266 /polymer/ Apple: Fix Xcode build due to accumulated file additions and moves.  
5957 1730d 11h hendricks266 /polymer/ Apple: Accept Xcode's suggestions for changes to our project file.  
5956 1730d 11h hendricks266 /polymer/ Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important.  
5955 1730d 11h hendricks266 /polymer/ Fix a warning with SDL_TARGET=1 builds.  
5954 1730d 11h hendricks266 /polymer/ Fix USE_OPENGL=0 RENDERTYPE=WIN and USE_OPENGL=0 SDL_TARGET=1 builds.  
5953 1730d 12h hendricks266 /polymer/ Rename vsync_render and "sdl_vsync" to vsync_renderlayer. An "sdl_" prefix should be used sparingly.  
5952 1730d 12h hendricks266 /polymer/ Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.  
5951 1730d 12h hendricks266 /polymer/ Win32 Startup Window: This should be tokenized.  
5950 1730d 12h hendricks266 /polymer/ Fix problems with handling of the default crosshair color.  
5949 1730d 12h hendricks266 /polymer/ Restore pre-r5821 floor glass behavior: nothing.  
5948 1751d 19h terminx /polymer/ Fix transparent masked walls in Polymost  
5947 1751d 19h terminx /polymer/ Cvar fix  
5946 1755d 13h terminx /polymer/ Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.  
5945 1755d 13h terminx /polymer/ Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.  

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