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6005 1757d 9h hendricks266 /polymer/ We have not needed to disable the stack protector when building Windows libs for a while.  
6004 1757d 9h hendricks266 /polymer/ Replace wiibuild.bat with wiibuild.sh.  
6003 1757d 9h hendricks266 /polymer/ Uncomment copytilepiece(). KenBuild uses it.  
6002 1757d 9h hendricks266 /polymer/ KenBuild: clipinsidebox takes a vec2_t now  
6001 1757d 9h hendricks266 /polymer/ KenBuild: tspritetype --> uspritetype  
6000 1757d 9h hendricks266 /polymer/ Lunatic: Remove guard against building in C++ mode. We now support both!  
5999 1757d 9h hendricks266 /polymer/ Fix the interaction between the definitions of the NEW_MAP_FORMAT structs and the structure trackers.  
5998 1757d 9h hendricks266 /polymer/ buildtypes.h: Replace the *TYPE macros with a StructName concatenation function.  
5997 1757d 9h hendricks266 /polymer/ Add extern "C" to screentext.h so that Lunatic can see its symbols when building as C++.  
5996 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 13. Disable inaccurate assertion.  
5995 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 12. playerswhenstarted --> g_mostConcurrentPlayers  
5994 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 11. g_spriteDeleteQueueSize --> g_deleteQueueSize  
5993 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 10. g_currentFrameRate --> g_frameRate  
5992 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 9. ScriptQuotes --> apStrings  
5991 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 8. MapInfo --> g_mapInfo  
5990 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 7. M_ChangeMenu --> Menu_Change  
5989 1757d 9h hendricks266 /polymer/ Add S_StopAllSounds function, guaranteed to be present at link time, whether stubbed (for KenBuild's editor) or calling audiolib's FX_StopAllSounds (for Lunatic).

Also, m32exec should not directly touch audiolib. Only sounds_mapster32.c should interacti with it. KenBuild and its editor do not link to audiolib.
 
5988 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 5. EpisodeNames --> g_volumeNames  
5987 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 4. BlimpSpawnSprites --> g_blimpSpawnItems  
5986 1757d 9h hendricks266 /polymer/ Lunatic: Fix build, part 3. P_SetWeaponGamevars should be static inline when placed in a header included from multiple objects.  

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