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872 4847d 9h terminx /polymer/  
871 4847d 15h hnt_ts /polymer/ 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.

2. Fixed 2 crashes.
870 4847d 21h terminx /polymer/ Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars

Will be added to menu during upcoming menu redesign
869 4848d 2h terminx /polymer/  
868 4848d 6h terminx /polymer/  
867 4848d 9h terminx /polymer/ Better line wrapping for multiplayer chat messages  
866 4848d 11h terminx /polymer/  
865 4848d 21h terminx /polymer/ Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)

Lower 5 bits are used for palette
864 4849d 0h terminx /polymer/ colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit  
863 4849d 7h terminx /polymer/ Fix health when loading map state  
862 4849d 7h terminx /polymer/ Gamevars in savestates (in savegames)

Still needs debugging
861 4849d 11h terminx /polymer/  
860 4850d 13h terminx /polymer/  
859 4851d 1h terminx /polymer/ Prototype stuff for hub maps/persistent level states/non-linear level progression  
858 4853d 8h terminx /polymer/ Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector  
857 4854d 1h terminx /polymer/  
856 4854d 3h terminx /polymer/ Make the tsprite CON stuff into its own commands  
855 4854d 10h terminx /polymer/  
854 4854d 20h hnt_ts /polymer/ 1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
853 4854d 23h terminx /polymer/ CON access to tsprite  

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