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885 4751d 7h terminx /polymer/  
/polymer/build/src/polymost.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/menus.c
884 4751d 22h terminx /polymer/build/src/  
/polymer/build/src/polymost.c
883 4751d 22h terminx /polymer/  
/polymer/build/include/build.h
/polymer/build/src/mdsprite.c
/polymer/build/src/polymost.c
/polymer/eduke32/source/config.c
882 4752d 2h terminx /polymer/  
/polymer/build/include/build.h
/polymer/build/src/polymost.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/osdfuncs.c
881 4752d 3h terminx /polymer/  
/polymer/build/include/baselayer.h
/polymer/build/src/polymost.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gamedef.h
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
880 4752d 9h terminx /polymer/build/src/  
/polymer/build/src/osd.c
879 4752d 9h terminx /polymer/  
/polymer/build/include/baselayer.h
/polymer/build/src/engine.c
/polymer/build/src/sdlayer.c
/polymer/build/src/winlayer.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/osdfuncs.c
878 4753d 1h terminx /polymer/eduke32/source/  
/polymer/eduke32/source/menus.c
877 4753d 1h terminx /polymer/ Crappy temporary brightness adjustment menu and some misc fixes  
/polymer/build/include/baselayer.h
/polymer/build/src/baselayer.c
/polymer/build/src/engine.c
/polymer/build/src/osd.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/savegame.c
876 4753d 6h terminx /polymer/build/  
/polymer/build/include/osd.h
/polymer/build/src/osd.c
875 4753d 8h terminx /polymer/  
/polymer/build/src/defs.c
/polymer/eduke32/source/game.c
874 4753d 8h terminx /polymer/eduke32/source/ CON_SCRIPTSIZE, lets mod authors manually increase the script size to whatever the mod needs, decreasing startup time due to not having to constantly reallocate memory.  
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gamedef.h
873 4753d 9h terminx /polymer/eduke32/source/  
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/menus.c
872 4753d 11h terminx /polymer/  
/polymer/build/src/osd.c
/polymer/build/src/sdlayer.c
/polymer/build/src/winlayer.c
/polymer/eduke32/source/config.c
/polymer/eduke32/source/osdfuncs.c
/polymer/eduke32/source/premap.c
871 4753d 17h hnt_ts /polymer/eduke32/source/ 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.

2. Fixed 2 crashes.
 
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/player.c
/polymer/eduke32/source/savegame.c
870 4753d 23h terminx /polymer/ Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars

Will be added to menu during upcoming menu redesign
 
/polymer/build/include/baselayer.h
/polymer/build/src/baselayer.c
/polymer/build/src/engine.c
/polymer/build/src/osd.c
/polymer/build/src/sdlayer.c
/polymer/build/src/winlayer.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/osdcmds.c
/polymer/eduke32/source/player.c
869 4754d 4h terminx /polymer/  
/polymer/build/src/osd.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/gameexec.c
868 4754d 8h terminx /polymer/eduke32/source/  
/polymer/eduke32/source/duke3d.h
/polymer/eduke32/source/game.c
/polymer/eduke32/source/gameexec.c
/polymer/eduke32/source/gamevars.c
/polymer/eduke32/source/sounds.c
867 4754d 11h terminx /polymer/ Better line wrapping for multiplayer chat messages  
/polymer/build/src/osd.c
/polymer/eduke32/source/game.c
/polymer/eduke32/source/menus.c
/polymer/eduke32/source/osdfuncs.c
/polymer/eduke32/source/osdfuncs.h
866 4754d 12h terminx /polymer/  
/polymer/build/include/osd.h
/polymer/build/src/osd.c
/polymer/eduke32/Makefile.deps
/polymer/eduke32/source/osdfuncs.c
/polymer/eduke32/source/premap.c

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