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4979 2413d 23h helixhorned /polymer Makefile.common: disallow building Lunatic with C++ for now. DONT_BUILD.  
4978 2415d 11h hendricks266 /polymer Provide a RETURN value of -2 to EVENT_DISPLAYLOADINGSCREEN after G_CacheMapData().  
4977 2415d 11h hendricks266 /polymer CON: Add undefinevolume, undefineskill, and undefinelevel.  
4976 2415d 11h hendricks266 /polymer Rename "Polymost.f" string back to "Polymost" because it only confused users.  
4975 2415d 22h helixhorned /polymer gameexec.c: in VM_Move(), update actor[].{floor,ceiling}z for enemies.

Previously, that was the case only with DRONE and COMMANDER. This makes
non-falling enemies pass properly through TROR bunches.
 
4974 2415d 22h helixhorned /polymer actors.c: style-cleanup A_MoveSpriteClipdist(). DONT_BUILD.  
4973 2415d 22h helixhorned /polymer Mapster32: in build.c, prevent oob of wall[] if joining non-adjacent sectors.

Also, some minor stylistic cleanup.
 
4972 2415d 22h helixhorned /polymer CON: Amend retrieval of STR_*TIME for qgetsysstr, fixing LunaCON and possible oob.

- Add declarations of C functions to defs.ilua, names to dynsymlist,
fix typo in con_lang.lua, ffi.string() calls in control.lua
- Assert that G_LastMapInfoIndex() is always called with ud.last_level >= 1.
(A stricter requirement than necessary to prevent follow-up oob accesses, but
logically the most meaningful.)
- In G_PrintParTime() and G_PrintDesignerTime(), return "<invalid>" if the above
does not hold. This can happen from EVENT_NEWGAME, for example. Add a test to
lunatic/test/qgetsysstr.con. DONT_BUILD.
 
4971 2416d 9h hendricks266 /polymer Engine: Remove some conditional disabling of spriteext features when !defined USE_OPENGL.  
4970 2416d 9h hendricks266 /polymer CON: Add read-only access to ud.config.MusicToggle through the "musictoggle" member.  
4969 2416d 9h hendricks266 /polymer CON: Add STR_YOURTIME, STR_PARTIME, STR_DESIGNERTIME, and STR_BESTTIME to qgetsysstr.  
4968 2416d 9h hendricks266 /polymer Factor out generation of strings for time values in the bonus screen. This involves the creation of ud.playerbest.  
4967 2416d 9h hendricks266 /polymer Correct the special behavior to select the pipebomb detonator when you have no pipebombs in your inventory but you have some thrown in the environment so that it animates properly and also applies with the next/previous weapon functions.  
4966 2416d 9h hendricks266 /polymer Move EVENT_DISPLAYMENU to after the black translucent background is drawn when in-game.  
4965 2417d 0h helixhorned /polymer Classic: fix underallocation of TILE_TILT and tilting at very small resolutions.

Since TILE_TILT is only allocated once, it must be done with the maximum
possible size.
 
4964 2417d 0h helixhorned /polymer sdlayer.c: minor stylistic simplification of sdlayer_checkversion(). DONT_BUILD.  
4963 2417d 0h helixhorned /polymer osd.c: in OSD_HandleChar() for TAB, fix use of uninitialized osd->editor.buf[i].

Exposed by Valgrind. DONT_BUILD.
 
4962 2417d 0h helixhorned /polymer LunaCON: make -fbad-getactorvar-use-pli enabled by default. DONT_BUILD.  
4961 2417d 0h helixhorned /polymer Make g_player a +1 offset pointer into 'static g_player_s[1 + MAXPLAYER]'.

This fixes the out-of-bounds read of former g_player[] in VM_EventCommon_().
 
4960 2417d 0h helixhorned /polymer Classic: on desktops, handle abs. z diff. of floor/ceiling to camera >= 1<<24.  

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