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194 5514d 3h terminx /polymer/eduke32/ New startup window from JonoF + some other stuff

This was not at all pleasant to merge, and problems should be expected. ;)
193 5525d 9h terminx /polymer/eduke32/ Minor gamevar stuff  
192 5530d 4h terminx /polymer/eduke32/  
191 5530d 20h terminx /polymer/eduke32/  
190 5531d 1h terminx /polymer/eduke32/ Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention  
189 5534d 5h terminx /polymer/eduke32/ Build crash fix  
188 5536d 3h terminx /polymer/eduke32/ A few minor tweaks to the voting system and some more fixes for building without Polymost  
187 5538d 3h terminx /polymer/eduke32/ Support for /me in multiplayer text chat  
186 5538d 4h terminx /polymer/eduke32/ Misc crap  
185 5545d 22h terminx /polymer/eduke32/ Cleaning out the tree  
184 5551d 0h terminx /polymer/eduke32/ La la la  
182 5552d 5h terminx /polymer/eduke32/ NAT traversal patch from Adam Fazakerley  
181 5553d 21h terminx /polymer/eduke32/ Might as well make this a bit more proper  
180 5553d 21h terminx /polymer/eduke32/ Remove the ratio correction slider and replace it with a simple widescreen toggle  
179 5554d 3h terminx /polymer/eduke32/ Fix skill sounds when using JAudiolib instead of JFAud  
176 5555d 4h terminx /polymer/eduke32/  
175 5555d 4h terminx /polymer/eduke32/ I guess this is right  
174 5555d 7h terminx /polymer/eduke32/ HUD model correction stuff  
173 5555d 8h terminx /polymer/eduke32/  
172 5555d 14h terminx /polymer/eduke32/ Change ratio correction to always assume a ratio of 1.2. I like this better than how it worked before. Plagman, what say you?  

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