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5053 2339d 18h hendricks266 /polymer/eduke32/ Defs: When undefining a model, reset the angadd of its HUD settings to zero.

This fixes weapons not being displayed in Vaca+.
 
5052 2340d 2h hendricks266 /polymer/eduke32/ Amend r5048 to also reset ototalclock and lockclock, and to reset all three at the top of G_PlaybackDemo.  
5051 2340d 2h hendricks266 /polymer/eduke32/ Partially revert r5020. It's okay to update totalclocklock in G_DrawRooms(), but we must continue updating it in drawrooms() so as to not break the editor and every other BUILD game.

¿Por qué no los dos?
 
5050 2340d 17h hendricks266 /polymer/eduke32/ Expand the grpinfo feature to allow defining GRPs requiring NAM, NAPALM, or WWII GI.  
5049 2340d 17h hendricks266 /polymer/eduke32/ In G_PlaybackDemo(), update totalclocklock when G_DrawRooms() is not called and therefore does not update it. This fixes ART animations displaying in the main menu.  
5048 2340d 17h hendricks266 /polymer/eduke32/ Reset totalclock to zero for each MAIN_LOOP_RESTART.  
5047 2340d 17h hendricks266 /polymer/eduke32/ CON: Add EVENT_DISPLAYROOMSCAMERA and EVENT_DISPLAYSTART.

EVENT_DISPLAYROOMSCAMERA functions exactly like EVENT_DISPLAYROOMS, including RETURN values, but for the ud.camerasprite >= 0 case.
EVENT_DISPLAYSTART is executed immediately after the screen background is cleared and drawn. Ensure its RETURN value is zero, because it is currently not being used.

WARNING: Consult the devs before using EVENT_DISPLAYSTART. Its position in the display code sequence is not finalized.
 
5046 2340d 17h hendricks266 /polymer/eduke32/ CON: Add EVENT_DISPLAYCAMERAOSD. Set RETURN to -1 to disable it.

From this event, if "getactor[THISACTOR].htg_t 0" is zero, then the camera is functional. Nonzero values indicate the camera has been destroyed, which is only possible when the CAMERASDESTRUCTABLE parameter of gamestartup has been enabled.
 
5045 2340d 17h hendricks266 /polymer/eduke32/ CON: Add EVENT_DISPLAYLEVELSTATS. Set RETURN to -1 to disable them.  
5044 2340d 17h hendricks266 /polymer/eduke32/ C-CON: Add read-only userdef members "gametypeflags" and "m_gametypeflags", which return GametypeFlags[ud.coop] and GametypeFlags[ud.m_coop] respectively.  
5043 2340d 17h hendricks266 /polymer/eduke32/ C-CON: Add read-only userdef members "usevoxels", "usehightile", and "usemodels".  
5042 2340d 17h hendricks266 /polymer/eduke32/ Restore the shade of a tiled MENUTILE to 8, rather than 16.  
5041 2340d 17h hendricks266 /polymer/eduke32/ Disable EF_HIDEFROMMP pending proper consideration when multiplayer is closer to being ready.  
5040 2340d 17h hendricks266 /polymer/eduke32/ Fix a compiler warning with USE_OPENGL=0.  
5039 2344d 23h hendricks266 /polymer/eduke32/ CON: Add "resetplayerflags". Flag 1 means "don't ask the user if they want to load".  
5038 2346d 17h hendricks266 /polymer/eduke32/ Amend previous commit. DONT_BUILD.  
5037 2346d 17h hendricks266 /polymer/eduke32/ BSD: Build system fixes/improvements. DONT_BUILD.  
5036 2347d 11h helixhorned /polymer/eduke32/ LunaCON: add 'definevolumeflags' to keyword pattern, re-apply some changes of r5026.

DONT_BUILD.
 
5035 2347d 11h helixhorned /polymer/eduke32/ engine.c: style-cleanup getzrange(). DONT_BUILD.  
5034 2354d 3h hendricks266 /polymer/eduke32/ Menus: Fix assorted issues in MENU_NETOPTIONS.  

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