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2034 3649d 6h helixhorned /polymer/eduke32/Makefile.deps First Lunatic development bits.  
1952 3701d 12h helixhorned /polymer/eduke32/Makefile.deps * a.m32: new state 'correctslopes' which will check all ceilings and floors for a stat&2 and heinum mismatch and correct accordingly (the result isn't visible, but such an inconsistency can prevent planes from TROR-joining)
* helper feature: when shade preview is enabled, the ceilings and floors of highlighted sectors are shown in pal 6. This makes it possible to highlight the TROR-joining candidate sectors in 3D mode using e.g. 'sethighlightsector searchsector 1' while aiming at the respective ceilings and floors, and get visual feedback.
* when failing TROR-joining early ('no consistent joining combinations found'), print to the console why it failed.
* more Makefile.deps updating
1951 3702d 3h helixhorned /polymer/eduke32/Makefile.deps update Makefile.deps  
1677 4063d 17h terminx /polymer/eduke32/Makefile.deps Global thermonuclear code rape  
1672 4077d 10h terminx /polymer/eduke32/Makefile.deps mostly multiplayer fixes among other things  
1599 4223d 7h terminx /polymer/eduke32/Makefile.deps Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement  
1587 4261d 2h terminx /polymer/eduke32/Makefile.deps Clean out remaining changes from tree... this is mostly crap like variable name cleanup  
1472 4434d 14h terminx /polymer/eduke32/Makefile.deps Hack MIDI back in for win32

MSVC still broken
1469 4434d 20h terminx /polymer/eduke32/Makefile.deps this commit is also broken  
1465 4437d 23h terminx /polymer/eduke32/Makefile.deps Clean out tree... misc changes  
1458 4449d 1h terminx /polymer/eduke32/Makefile.deps Misc minor changes  
1346 4526d 19h terminx /polymer/eduke32/Makefile.deps Remove jmact/types.h in favor of standardized inttypes.h stuff  
1342 4528d 22h terminx /polymer/eduke32/Makefile.deps  
1180 4660d 17h terminx /polymer/eduke32/Makefile.deps  
1178 4663d 14h terminx /polymer/eduke32/Makefile.deps  
1141 4687d 1h terminx /polymer/eduke32/Makefile.deps Some networking updates from the SW source  
1126 4692d 10h terminx /polymer/eduke32/Makefile.deps  
1124 4692d 12h terminx /polymer/eduke32/Makefile.deps Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)  
1048 4761d 21h terminx /polymer/eduke32/Makefile.deps Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c  
950 4786d 14h terminx /polymer/eduke32/Makefile.deps  

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