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2471 3507d 0h helixhorned /polymer/eduke32/Makefile.deps Trivial stuff that got accumulated and not committed.  
2034 3682d 1h helixhorned /polymer/eduke32/Makefile.deps First Lunatic development bits.  
1952 3734d 7h helixhorned /polymer/eduke32/Makefile.deps * a.m32: new state 'correctslopes' which will check all ceilings and floors for a stat&2 and heinum mismatch and correct accordingly (the result isn't visible, but such an inconsistency can prevent planes from TROR-joining)
* helper feature: when shade preview is enabled, the ceilings and floors of highlighted sectors are shown in pal 6. This makes it possible to highlight the TROR-joining candidate sectors in 3D mode using e.g. 'sethighlightsector searchsector 1' while aiming at the respective ceilings and floors, and get visual feedback.
* when failing TROR-joining early ('no consistent joining combinations found'), print to the console why it failed.
* more Makefile.deps updating
1951 3734d 22h helixhorned /polymer/eduke32/Makefile.deps update Makefile.deps  
1677 4096d 12h terminx /polymer/eduke32/Makefile.deps Global thermonuclear code rape  
1672 4110d 5h terminx /polymer/eduke32/Makefile.deps mostly multiplayer fixes among other things  
1599 4256d 2h terminx /polymer/eduke32/Makefile.deps Minor formatting changes, fix nedmalloc on BSD, fix win32 joystick detection issue, fix for ambient sounds, possible fix for stopsound malfunctioning after extended play time, add CON compilation error for duplicate "break" in switch statement  
1587 4293d 21h terminx /polymer/eduke32/Makefile.deps Clean out remaining changes from tree... this is mostly crap like variable name cleanup  
1472 4467d 10h terminx /polymer/eduke32/Makefile.deps Hack MIDI back in for win32

MSVC still broken
1469 4467d 15h terminx /polymer/eduke32/Makefile.deps this commit is also broken  
1465 4470d 18h terminx /polymer/eduke32/Makefile.deps Clean out tree... misc changes  
1458 4481d 21h terminx /polymer/eduke32/Makefile.deps Misc minor changes  
1346 4559d 15h terminx /polymer/eduke32/Makefile.deps Remove jmact/types.h in favor of standardized inttypes.h stuff  
1342 4561d 17h terminx /polymer/eduke32/Makefile.deps  
1180 4693d 12h terminx /polymer/eduke32/Makefile.deps  
1178 4696d 9h terminx /polymer/eduke32/Makefile.deps  
1141 4719d 20h terminx /polymer/eduke32/Makefile.deps Some networking updates from the SW source  
1126 4725d 6h terminx /polymer/eduke32/Makefile.deps  
1124 4725d 7h terminx /polymer/eduke32/Makefile.deps Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)  
1048 4794d 16h terminx /polymer/eduke32/Makefile.deps Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c  

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