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5064 2320d 12h hendricks266 /polymer/eduke32/build/include/ Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename>  
5061 2320d 14h hendricks266 /polymer/eduke32/build/include/ Defs: Add token "renamefile", which renames a file in a GRP or SSI file, in memory. 8.3 restrictions apply.  
5059 2320d 14h hendricks266 /polymer/eduke32/build/include/ cache1d: Allow loading GRP files from within other GRP files.  
5058 2320d 14h hendricks266 /polymer/eduke32/build/include/ cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem".  
5056 2334d 0h hendricks266 /polymer/eduke32/build/include/ Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass.  
5055 2334d 0h hendricks266 /polymer/eduke32/build/include/ Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures.  
5038 2341d 12h hendricks266 /polymer/eduke32/build/include/ Amend previous commit. DONT_BUILD.  
5037 2341d 13h hendricks266 /polymer/eduke32/build/include/ BSD: Build system fixes/improvements. DONT_BUILD.  
5013 2353d 19h terminx /polymer/eduke32/build/include/ MSVC build fix.  
5010 2353d 19h terminx /polymer/eduke32/build/include/ Nocompress and nodownsize for skyboxes  
5009 2354d 4h helixhorned /polymer/eduke32/build/include/ Fix swapbufreverse(), adding precondition of count >= 4.

Also, in premap.c:G_CacheMapData(), comment out what was supposedly
intended as a debugging message ("percentage ...").
 
5005 2357d 13h hendricks266 /polymer/eduke32/build/include/ Apple: Update Xcode project and build system. DONT_BUILD.  
5001 2360d 15h terminx /polymer/eduke32/build/include/ Polymost changes to better support running under GL ES. Still need to investigate GL_LINES and GL_QUADS... neither work under either GL -> GL ES wrapper we've tried, so we must be doing something wrong.  
4997 2360d 15h terminx /polymer/eduke32/build/include/ A whole bunch of mostly insignificant changes that didn't deserve separate commits. DONT_BUILD.  
4989 2360d 15h terminx /polymer/eduke32/build/include/ More Android changes. DONT_BUILD.  
4983 2360d 15h terminx /polymer/eduke32/build/include/ Fix program entry point on win32, allows debugging SDL builds under MSVC.  
4958 2366d 3h helixhorned /polymer/eduke32/build/include/ In DEBUGANYWAY=2/DEBUG_MAIN_ARRAYS build, declare tsprite[] as tspritetype.

Fixing a bunch of warnings. DONT_BUILD.
 
4948 2377d 8h hendricks266 /polymer/eduke32/build/include/ Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.  
4942 2377d 8h hendricks266 /polymer/eduke32/build/include/ Simplify the macros used for distinguishing between OS X and iOS.  
4937 2383d 20h helixhorned /polymer/eduke32/build/include/ Lunatic: fix build and linking. DONT_BUILD.

- t{sector,wall}type are simply typedef'd to the non-t versions
- make FORCE_INLINE unconditional of DISABLE_INLINING (otherwise there are
multiple definitions of these functions)
- update lunatic/doc/lpeg-lunatic.patch to apply against the LPeg 0.12 I just
downloaded
 

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