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5075 2319d 22h terminx /polymer/eduke32/build/include/ Large batch of Polymost changes, including:

-lots of stylistic rewrites
-further improvements to anti-fighting code for wall and floor sprites (introduces three new cvars, r_wspr_offset, r_wspr_offset_variance, and r_fspr_offset)
-fixed brief HOM when traversing through a one-way masked wall
-seldomly used "alphahack" feature for hightile textures now represents alpha cutoff internally as a single byte instead of a float
-fixes a handful of issues where geometry failed to draw at certain coordinates from certain angles in certain resolutions
-renames a couple of cvars
5073 2319d 22h terminx /polymer/eduke32/build/include/ int64_t -> uint64_t in swap64bit(). DONT_BUILD.  
5064 2320d 14h hendricks266 /polymer/eduke32/build/include/ Amend "renamefile" def token to ensure its proper use. renamefile <GRP/SSI CRC32> <file number> <new filename>  
5061 2320d 16h hendricks266 /polymer/eduke32/build/include/ Defs: Add token "renamefile", which renames a file in a GRP or SSI file, in memory. 8.3 restrictions apply.  
5059 2320d 16h hendricks266 /polymer/eduke32/build/include/ cache1d: Allow loading GRP files from within other GRP files.  
5058 2320d 16h hendricks266 /polymer/eduke32/build/include/ cache1d: Enumify the magic constants for "file is in a zip" and "file is in the filesystem".  
5056 2334d 2h hendricks266 /polymer/eduke32/build/include/ Add "globalflags" def token. Flag 1 is a kill switch for the tileshades and artmapping features. Flag 2 is kill switch for the GL fullbright rendering pass.  
5055 2334d 2h hendricks266 /polymer/eduke32/build/include/ Change HICTINT_USEONART so that it applies tints to pal 0 of 8-bit tiles instead of their palswapped selves. Add HICTINT_APPLYOVERPALSWAP which applies tints to palswapped 8-bit tiles. Add HICTINT_APPLYOVERALTPAL, which applies tints to alt-pals of hightile textures.  
5038 2341d 14h hendricks266 /polymer/eduke32/build/include/ Amend previous commit. DONT_BUILD.  
5037 2341d 14h hendricks266 /polymer/eduke32/build/include/ BSD: Build system fixes/improvements. DONT_BUILD.  
5013 2353d 20h terminx /polymer/eduke32/build/include/ MSVC build fix.  
5010 2353d 20h terminx /polymer/eduke32/build/include/ Nocompress and nodownsize for skyboxes  
5009 2354d 6h helixhorned /polymer/eduke32/build/include/ Fix swapbufreverse(), adding precondition of count >= 4.

Also, in premap.c:G_CacheMapData(), comment out what was supposedly
intended as a debugging message ("percentage ...").
5005 2357d 15h hendricks266 /polymer/eduke32/build/include/ Apple: Update Xcode project and build system. DONT_BUILD.  
5001 2360d 17h terminx /polymer/eduke32/build/include/ Polymost changes to better support running under GL ES. Still need to investigate GL_LINES and GL_QUADS... neither work under either GL -> GL ES wrapper we've tried, so we must be doing something wrong.  
4997 2360d 17h terminx /polymer/eduke32/build/include/ A whole bunch of mostly insignificant changes that didn't deserve separate commits. DONT_BUILD.  
4989 2360d 17h terminx /polymer/eduke32/build/include/ More Android changes. DONT_BUILD.  
4983 2360d 17h terminx /polymer/eduke32/build/include/ Fix program entry point on win32, allows debugging SDL builds under MSVC.  
4958 2366d 5h helixhorned /polymer/eduke32/build/include/ In DEBUGANYWAY=2/DEBUG_MAIN_ARRAYS build, declare tsprite[] as tspritetype.

Fixing a bunch of warnings. DONT_BUILD.
4948 2377d 10h hendricks266 /polymer/eduke32/build/include/ Modularize .mid --> .ogg --> .flac code to apply to sounds as well, and various cleanup in music/sound filename-handling code.  

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