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4753 2523d 16h terminx /polymer/eduke32/build/src/sdlayer.c Fixups to sync WIP SDL refactor up with r4738. DONT_BUILD.  
4752 2523d 16h terminx /polymer/eduke32/build/src/sdlayer.c Minor cleanups, mostly just formatting. DONT_BUILD.  
4749 2523d 16h terminx /polymer/eduke32/build/src/sdlayer.c WIP refactor of SDL interface. DONT_BUILD.  
4738 2528d 20h hendricks266 /polymer/eduke32/build/src/sdlayer.c Set up mouse cursor display in menus, with idle timeout fully implemented. No functionality yet. DONT_BUILD.  
4648 2556d 21h hendricks266 /polymer/eduke32/build/src/sdlayer.c Further work on the Xcode project.  
4644 2560d 7h hendricks266 /polymer/eduke32/build/src/sdlayer.c Clean up warnings and build issues when building under OS X 10.9. DONT_BUILD.  
4641 2575d 11h terminx /polymer/eduke32/build/src/sdlayer.c Set SDL_GL_ACCELERATED_VISUAL to 1  
4606 2577d 0h terminx /polymer/eduke32/build/src/sdlayer.c Extra files to support previous commits. Change hashing stuff to intptr_t so it can be used as a dictionary of pointers, change brightness/gamma/contrast to float instead of double, other misc changes. None of these commits build on their own so don't even bother.  
4558 2640d 21h hendricks266 /polymer/eduke32/build/src/sdlayer.c Progress towards KenBuild Editor, part 1.

4557 2640d 21h hendricks266 /polymer/eduke32/build/src/sdlayer.c Elimininate some codedup between game.c and astub.c.

4555 2644d 14h hendricks266 /polymer/eduke32/build/src/sdlayer.c KenBuild.

4548 2646d 17h hendricks266 /polymer/eduke32/build/src/sdlayer.c Three Mac patches from rhoenie:
-sdlayer: Apple and GTK are not mutually exclusive.
-Makefile.common: Specify WITHOUT_GTK?=1 by default.
-Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below.
One fix from me: Fix building tools.
4543 2646d 21h hendricks266 /polymer/eduke32/build/src/sdlayer.c Ball-busting Makefile restructure.

4540 2658d 19h hendricks266 /polymer/eduke32/build/src/sdlayer.c Lunatic fixes:
1 compiler error.
2 compiler warnings.
1 runtime warning.

Note that at this time, CPLUSPLUS=1 LUNATIC=1 fails to build due to C++ function mangling, and Win64 Lunatic crashes.

4538 2662d 6h hendricks266 /polymer/eduke32/build/src/sdlayer.c Extend ebacktrace in two ways.
1. The application must specify its proper name and technical name. Instead of eduke32_or_mapster32.crash.log, we now have eduke32.crash.log and mapster32.crash.log.
2. The exception handler will display a message box informing the user of a crash and requesting they send in the crash log. The box has three options: "Quit", the DLL's current behavior, "Continue", which passes the exception to the next handler, and "Ignore", which resumes execution immediately. These should allow the user to skip bogus exceptions picked up by ebacktrace, such as one I get with my laptop that causes EDuke32 no issues.
4502 2685d 19h hendricks266 /polymer/eduke32/build/src/sdlayer.c Wrap most calls to exit() with a macro that will print the exit status, file name, line number, and function name to the log when using a debug build.  
4482 2705d 13h helixhorned /polymer/eduke32/build/src/sdlayer.c sdlayer.c: for Windows, switch keyboard layout to/from US on init/uninit.

Taking over the code from winlayer.c.
4476 2711d 18h helixhorned /polymer/eduke32/build/src/sdlayer.c sdlayer.c: fix compiling wm_ynbox() for Linux/WITHOUT_GTK=1.  
4469 2712d 16h hendricks266 /polymer/eduke32/build/src/sdlayer.c Add support for an SDL2-based wm_ynbox based on SDL2's testmessage.  
4466 2719d 7h Plagman /polymer/eduke32/build/src/sdlayer.c Revert window fullscreen stuff until we have aspect-correct upscaling

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