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4992 2414d 12h terminx /polymer/eduke32/build/src/sdlayer.c Android SDLayer changes. DONT_BUILD.  
4983 2414d 12h terminx /polymer/eduke32/build/src/sdlayer.c Fix program entry point on win32, allows debugging SDL builds under MSVC.  
4964 2418d 0h helixhorned /polymer/eduke32/build/src/sdlayer.c sdlayer.c: minor stylistic simplification of sdlayer_checkversion(). DONT_BUILD.  
4942 2431d 5h hendricks266 /polymer/eduke32/build/src/sdlayer.c Simplify the macros used for distinguishing between OS X and iOS.  
4906 2444d 15h terminx /polymer/eduke32/build/src/sdlayer.c Disable mouse input affecting the menu when the console is down. This code is awful, because I am an awful man.  
4904 2445d 12h terminx /polymer/eduke32/build/src/sdlayer.c Polymost: fix wall and floor sprites clipping into or z-fighting with surfaces (replaces glDepthRange() hacks for sprites), add r_nofog cvar for debugging, reduce the total number of OpenGL calls by only calling glFogi() to set the fog mode when initializing the renderer or changing r_usenewshading.  
4896 2445d 12h terminx /polymer/eduke32/build/src/sdlayer.c Support r_windowpositioning in 8-bit.  
4890 2445d 13h terminx /polymer/eduke32/build/src/sdlayer.c MSVC C++ build fixes. DONT_BUILD.  
4853 2459d 23h hendricks266 /polymer/eduke32/build/src/sdlayer.c Add the necessary plumbing to sdlayer to detect mousedown, mouseup, and dragging.  
4852 2459d 23h hendricks266 /polymer/eduke32/build/src/sdlayer.c Introduce preprocessor token EDUKE32_TOUCH_DEVICES that covers both Android and iOS, and replace selected instances of __ANDROID__ with it.  
4827 2468d 23h hendricks266 /polymer/eduke32/build/src/sdlayer.c Wii: Bump MAXJOYAXES to 9 to avoid menu corruption, and fix _functio.h, CONFIG_FunctionNameToNum, CONFIG_AnalogNameToNum, so that this does not crash.  
4825 2468d 23h hendricks266 /polymer/eduke32/build/src/sdlayer.c Wii: Add non-interactive cases to wm_msgbox and wm_ynbox.  
4820 2470d 4h hendricks266 /polymer/eduke32/build/src/sdlayer.c Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.  
4819 2470d 4h hendricks266 /polymer/eduke32/build/src/sdlayer.c Wii: Work around a performance regression caused by r4080. DONT_BUILD.  
4808 2477d 17h hendricks266 /polymer/eduke32/build/src/sdlayer.c Wii: Fix build. DONT_BUILD.  
4803 2479d 8h hendricks266 /polymer/eduke32/build/src/sdlayer.c Fix a warning with Linux/GTK2. DONT_BUILD.  
4775 2488d 14h hendricks266 /polymer/eduke32/build/src/sdlayer.c Fix mousewheel under SDL 1.2. DONT_BUILD.  
4774 2488d 14h hendricks266 /polymer/eduke32/build/src/sdlayer.c Restore SDL 1.2 on Windows to a working state. DONT_BUILD.  
4769 2489d 9h hendricks266 /polymer/eduke32/build/src/sdlayer.c Fix C/GTK2/SDL1.2 build. DONT_BUILD.  
4767 2489d 9h hendricks266 /polymer/eduke32/build/src/sdlayer.c Fix the Wii build with the refactored sdlayer. DONT_BUILD.  

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