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4880 2312d 5h helixhorned /polymer/eduke32/package/sdk/samples/ Mapster32: make sprite duplication examples in work again.

- Work around a sequencing issue (assignment of searchstat) in
- When having sprites highlighted and changing shade, since r1943 change
every highlighted sprite's shade if one of them is aimed at. With this
revision, if SHIFT is pressed while doing that, only change the aimed at
sprite's shade
- a.m32: Use 'break' from a state instead of 'return'. The former may be
"sticky" in a way that is not intended. Needs to be debugged later.
- Update instructions in

4130 2740d 21h hendricks266 /polymer/eduke32/package/sdk/samples/ Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package.
While we're rearranging files, ensure all SVN mime-types are set correctly.
3235 3083d 16h hendricks266 /polymer/eduke32/package/sdk/samples/ Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list.,, and wiibuild.bat updated.
1710 3871d 2h helixhorned /polymer/eduke32/package/sdk/samples/ Mapster32: make sector keep old firstwall when adding inner loop, rewrite setfirstwall to use malloc'ed memory for temp storage instead of end of sector[], reintroduce correct searchwall determination in Polymer mouse picker (intersection of xy projection of aiming ray with wall); added commands to m32script: shiftvarvar[lr], ifhighlighted, ifin3dmode, updatehighlight, sethighlight; coded prototype terrain helper based on isolines and triangle strips.  
1653 3999d 14h terminx /polymer/eduke32/package/sdk/samples/