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Rev Age Author Path Log message Diff
4824 2495d 3h hendricks266 /polymer/eduke32/platform/ Wii: Output and package the binary as .dol instead of .elf.  
4820 2496d 9h hendricks266 /polymer/eduke32/platform/ Wii: Add a console to display startup messages to the screen instead of showing the user a black screen while the game initializes. DONT_BUILD.  
4818 2496d 9h hendricks266 /polymer/eduke32/platform/ Wii: Tweaks.
*Move the FPS display down from the top of the screen, as we do for quotes.
*Don't show a non-functional mouse cursor in the center of the screen.
*Don't display the "Startup window" option in Game Settings.
*Display the IR pointer crosshair in addition to the aiming crosshair, not instead of it.
*Eliminate some assumptions from wiibuild.bat.
4648 2554d 14h hendricks266 /polymer/eduke32/platform/ Further work on the Xcode project.  
4646 2556d 17h hendricks266 /polymer/eduke32/platform/ OS X: Add a preliminary Xcode project. DONT_BUILD.  
4565 2638d 13h hendricks266 /polymer/eduke32/platform/ Nuke rev.h.

Note to MSVC users: You can get the revision number if you run `make rev o=obj` with MinGW before you build.

4553 2643d 14h hendricks266 /polymer/eduke32/platform/ MSVC build system consolidation.

4548 2644d 10h hendricks266 /polymer/eduke32/platform/ Three Mac patches from rhoenie:
-sdlayer: Apple and GTK are not mutually exclusive.
-Makefile.common: Specify WITHOUT_GTK?=1 by default.
-Makefile: Limit linking with the QuickTime framework to OS X 10.6 and below.
One fix from me: Fix building tools.
4543 2644d 14h hendricks266 /polymer/eduke32/platform/ Ball-busting Makefile restructure.

4541 2646d 13h hendricks266 /polymer/eduke32/platform/ Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.

4539 2656d 13h hendricks266 /polymer/eduke32/platform/ Windows: Update libraries.
- libpng to 1.6.12
- LuaJIT to Git HEAD >= 2.0.3
- instructions.txt

4538 2659d 23h hendricks266 /polymer/eduke32/platform/ Extend ebacktrace in two ways.
1. The application must specify its proper name and technical name. Instead of eduke32_or_mapster32.crash.log, we now have eduke32.crash.log and mapster32.crash.log.
2. The exception handler will display a message box informing the user of a crash and requesting they send in the crash log. The box has three options: "Quit", the DLL's current behavior, "Continue", which passes the exception to the next handler, and "Ignore", which resumes execution immediately. These should allow the user to skip bogus exceptions picked up by ebacktrace, such as one I get with my laptop that causes EDuke32 no issues.
4512 2679d 22h hendricks266 /polymer/eduke32/platform/ Fix Wii build.  
4504 2683d 13h hendricks266 /polymer/eduke32/platform/ [Cosmetic] backtrace.c: tab --> space x 4  
4503 2683d 13h hendricks266 /polymer/eduke32/platform/ Update ebacktrace to avoid crashes and improve the quality of the diagnostic output.  
4470 2710d 9h hendricks266 /polymer/eduke32/platform/ Fix ebacktrace on 64-bit. New DLLs all around.  
4468 2710d 9h hendricks266 /polymer/eduke32/platform/ Update libpng to 1.6.10.  
4400 2760d 18h terminx /polymer/eduke32/platform/ SDL 2.0.3 (plus a MinGW build fix that didn't make 2.0.3) for Windows builds.  
4324 2805d 15h hendricks266 /polymer/eduke32/platform/ Fix 32-bit MSVC builds. DONT_BUILD.  
4320 2806d 11h hendricks266 /polymer/eduke32/platform/ MSVC: Add support for x64 building and all synthesis libs (libpng/zlib, libvpx, libFLAC).

External ogg/vorbis are no longer required.

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