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5632 1900d 0h hendricks266 /polymer/eduke32/platform/ Xcode: Require full screen.  
5631 1900d 0h hendricks266 /polymer/eduke32/platform/ Xcode: Fix launching on iOS 6.  
5630 1900d 0h hendricks266 /polymer/eduke32/platform/ Xcode: Fix iOS hardware deployment.  
5583 1938d 5h hendricks266 /polymer/eduke32/platform/ Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD.  
5566 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: HAVE_VORBIS and HAVE_FLAC under OS X  
5565 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Enable many more compiler warnings.

(and fix some compiler settings)
5564 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Add GameController.framework, needed by SDL2, when building for iOS.  
5563 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Don't link libs to libs.  
5562 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.  
5561 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Update file listings.  
5560 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Clean up how some file paths are defined.  
5559 1947d 20h hendricks266 /polymer/eduke32/platform/ Xcode: Automatically suggested changes.  
5529 1952d 5h hendricks266 /polymer/eduke32/platform/ Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.  
5514 1952d 5h hendricks266 /polymer/eduke32/platform/ Windows: SDL 2.0.4  
5358 2056d 6h hendricks266 /polymer/eduke32/platform/ Update Xcode project to reflect recent filename changes. DONT_BUILD.  
5342 2074d 4h hendricks266 /polymer/eduke32/platform/ Update the precompiled Windows libraries: libogg 1.3.2, libvorbis 1.3.5  
5341 2074d 4h hendricks266 /polymer/eduke32/platform/ Merge compat-from-mingw-w64 into compat-to-msvc since we dropped support for mainline MinGW32, and add dll_dependency.S so we don't need to build the libs with "-fno-stack-check -fno-stack-protector -mno-stack-arg-probe".  
5195 2188d 10h hendricks266 /polymer/eduke32/platform/ iOS: Set up and enable building with USE_OPENGL. DONT_BUILD.  
5183 2192d 7h hendricks266 /polymer/eduke32/platform/ OS X: Fix startup window banner. DONT_BUILD.  
5005 2279d 23h hendricks266 /polymer/eduke32/platform/ Apple: Update Xcode project and build system. DONT_BUILD.  

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