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5964 1729d 17h hendricks266 /polymer/eduke32/platform/ Mac: Port the startup window to entirely programmatic code. Death to nibs!  
5963 1729d 17h hendricks266 /polymer/eduke32/platform/ Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.  
5958 1729d 17h hendricks266 /polymer/eduke32/platform/ Apple: Fix Xcode build due to accumulated file additions and moves.  
5957 1729d 17h hendricks266 /polymer/eduke32/platform/ Apple: Accept Xcode's suggestions for changes to our project file.  
5941 1757d 18h hendricks266 /polymer/eduke32/platform/ Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.  
5927 1777d 20h hendricks266 /polymer/eduke32/platform/ Add support for MOD, XM, IT, and S3M tracker music through libxmp-lite.

Building with support must be manually enabled by invoking make with HAVE_XMP=1 on platforms other than Windows, because libxmp-lite is not common in package managers. This setup will be improved in the future.
 
5905 1796d 16h hendricks266 /polymer/eduke32/platform/ Windows: SDL 2.0.5  
5847 1840d 20h hendricks266 /polymer/eduke32/platform/ Windows: Update libpng to 1.6.25, built with GCC 6.2.

Fixes warning: type 'struct _SETJMP_FLOAT128' violates one definition rule [-Wodr]
 
5780 1923d 15h hendricks266 /polymer/eduke32/platform/ Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.  
5779 1923d 15h hendricks266 /polymer/eduke32/platform/ Delete all SDL_mixer Windows libs from our repo since they're not part of our automated build process, and are not recommended.  
5768 1933d 18h hendricks266 /polymer/eduke32/platform/ Remove trailing whitespace from anything we don't need to rebase from an upstream.  
5762 1935d 18h hendricks266 /polymer/eduke32/platform/ Makefile: Clean up handling of architectures.  
5691 2002d 17h hendricks266 /polymer/eduke32/platform/ OS X: Only build the SDLMain object with SDL 1.2.  
5690 2002d 17h hendricks266 /polymer/eduke32/platform/ GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.  
5672 2002d 17h hendricks266 /polymer/eduke32/platform/ Un-break the iOS build.  
5633 2030d 16h hendricks266 /polymer/eduke32/platform/ Xcode: Add recently created game source files to project.  
5632 2030d 16h hendricks266 /polymer/eduke32/platform/ Xcode: Require full screen.  
5631 2030d 16h hendricks266 /polymer/eduke32/platform/ Xcode: Fix launching on iOS 6.  
5630 2030d 16h hendricks266 /polymer/eduke32/platform/ Xcode: Fix iOS hardware deployment.  
5583 2068d 21h hendricks266 /polymer/eduke32/platform/ Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD.  

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