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5564 1979d 15h hendricks266 /polymer/eduke32/platform/Apple/ Xcode: Add GameController.framework, needed by SDL2, when building for iOS.  
5563 1979d 15h hendricks266 /polymer/eduke32/platform/Apple/ Xcode: Don't link libs to libs.  
5562 1979d 15h hendricks266 /polymer/eduke32/platform/Apple/ Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.  
5561 1979d 15h hendricks266 /polymer/eduke32/platform/Apple/ Xcode: Update file listings.  
5560 1979d 15h hendricks266 /polymer/eduke32/platform/Apple/ Xcode: Clean up how some file paths are defined.  
5559 1979d 15h hendricks266 /polymer/eduke32/platform/Apple/ Xcode: Automatically suggested changes.  
5529 1984d 0h hendricks266 /polymer/eduke32/platform/Apple/ Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.  
5358 2088d 2h hendricks266 /polymer/eduke32/platform/Apple/ Update Xcode project to reflect recent filename changes. DONT_BUILD.  
5195 2220d 6h hendricks266 /polymer/eduke32/platform/Apple/ iOS: Set up and enable building with USE_OPENGL. DONT_BUILD.  
5183 2224d 2h hendricks266 /polymer/eduke32/platform/Apple/ OS X: Fix startup window banner. DONT_BUILD.  
5005 2311d 18h hendricks266 /polymer/eduke32/platform/Apple/ Apple: Update Xcode project and build system. DONT_BUILD.  
4648 2428d 18h hendricks266 /polymer/eduke32/platform/Apple/ Further work on the Xcode project.  
4646 2430d 21h hendricks266 /polymer/eduke32/platform/Apple/ OS X: Add a preliminary Xcode project. DONT_BUILD.  
4543 2518d 18h hendricks266 /polymer/eduke32/platform/Apple/ Ball-busting Makefile restructure.

DONT_BUILD.
 
3551 3023d 22h terminx /polymer/eduke32/platform/Apple/ Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir.