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Rev Age Author Path Log message Diff
5963 1630d 3h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.  
5958 1630d 3h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Apple: Fix Xcode build due to accumulated file additions and moves.  
5957 1630d 3h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Apple: Accept Xcode's suggestions for changes to our project file.  
5941 1658d 4h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.  
5780 1824d 2h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.  
5691 1903d 4h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj OS X: Only build the SDLMain object with SDL 1.2.  
5690 1903d 4h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.  
5672 1903d 4h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Un-break the iOS build.  
5633 1931d 2h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Add recently created game source files to project.  
5631 1931d 2h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Fix launching on iOS 6.  
5630 1931d 2h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Fix iOS hardware deployment.  
5566 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: HAVE_VORBIS and HAVE_FLAC under OS X  
5565 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Enable many more compiler warnings.

(and fix some compiler settings)
 
5564 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Add GameController.framework, needed by SDL2, when building for iOS.  
5563 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Don't link libs to libs.  
5562 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Bump OS X deployment target to 10.10, because I run that on my machine and Homebrew's libs target it. Also set the iOS deployment target to 6.0, the minimum Xcode will allow me.  
5561 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Update file listings.  
5560 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Clean up how some file paths are defined.  
5559 1978d 22h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Xcode: Automatically suggested changes.  
5529 1983d 7h hendricks266 /polymer/eduke32/platform/Apple/EDuke32.xcodeproj/project.pbxproj Remove actors_inline, game_inline, and sector_inline objects, and move their code into other headers, set up to be compiled into well-fitting objects if inlining them is disabled.  

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