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6005 1754d 4h hendricks266 /polymer/eduke32/platform/Windows/lib/ We have not needed to disable the stack protector when building Windows libs for a while.  
/polymer/eduke32/platform/Windows/lib/instructions.txt
5342 2239d 6h hendricks266 /polymer/eduke32/ Update the precompiled Windows libraries: libogg 1.3.2, libvorbis 1.3.5  
/polymer/eduke32/platform/Windows/lib/instructions.txt
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libvorbisfile.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libvorbisfile.a
/polymer/eduke32/source/jaudiolib/third-party/common/include/ogg/os_types.h
4539 2664d 0h hendricks266 /polymer/eduke32/ Windows: Update libraries.
- libpng to 1.6.12
- LuaJIT to Git HEAD >= 2.0.3
- instructions.txt

DONT_BUILD.
 
/polymer/eduke32/platform/Windows/include/luajit-2.0/luaconf.h
/polymer/eduke32/platform/Windows/include/luajit-2.0/luajit.h
/polymer/eduke32/platform/Windows/include/luajit-2.0/lualib.h
/polymer/eduke32/platform/Windows/include/png.h
/polymer/eduke32/platform/Windows/include/pngconf.h
/polymer/eduke32/platform/Windows/include/pnglibconf.h
/polymer/eduke32/platform/Windows/lib/32/libluajit.a
/polymer/eduke32/platform/Windows/lib/32/libpng_mini.a
/polymer/eduke32/platform/Windows/lib/64/libluajit.a
/polymer/eduke32/platform/Windows/lib/64/libpng_mini.a
/polymer/eduke32/platform/Windows/lib/instructions.txt
/polymer/eduke32/source/lunatic/doc/how_to_build_lunatic.txt
4319 2813d 22h hendricks266 /polymer/eduke32/ Windows: Full library refresh.  
/polymer/eduke32/platform/Windows/lib/32/libcompat-from-mingw-w64.a
/polymer/eduke32/platform/Windows/lib/32/libcompat-to-msvc.a
/polymer/eduke32/platform/Windows/lib/32/libluajit.a
/polymer/eduke32/platform/Windows/lib/64/libcompat-from-mingw-w64.a
/polymer/eduke32/platform/Windows/lib/64/libcompat-to-msvc.a
/polymer/eduke32/platform/Windows/lib/64/liblpeg.a
/polymer/eduke32/platform/Windows/lib/64/libluajit.a
/polymer/eduke32/platform/Windows/src/compat-from-mingw-w64
/polymer/eduke32/platform/Windows/src/compat-from-mingw-w64/Makefile
/polymer/eduke32/platform/Windows/src/compat-from-mingw-w64/vsnprintf.c
/polymer/eduke32/platform/Windows/src/compat-to-msvc
/polymer/eduke32/platform/Windows/src/compat-to-msvc/Makefile
/polymer/eduke32/platform/Windows/src/compat-to-msvc/io_math.c
/polymer/eduke32/platform/Windows/include/vpx/vpx_codec_impl_bottom.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_codec_impl_top.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_decoder_compat.h
/polymer/eduke32/platform/Windows/lib/32/libvpx_g.a
/polymer/eduke32/platform/Windows/lib/64/libvpx_g.a
/polymer/eduke32/Makefile
/polymer/eduke32/Makefile.common
/polymer/eduke32/build/Makefile.shared
/polymer/eduke32/platform/Windows/include/png.h
/polymer/eduke32/platform/Windows/include/pngconf.h
/polymer/eduke32/platform/Windows/include/pnglibconf.h
/polymer/eduke32/platform/Windows/include/vpx/vp8.h
/polymer/eduke32/platform/Windows/include/vpx/vp8dx.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_codec.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_decoder.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_image.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_integer.h
/polymer/eduke32/platform/Windows/lib/32/liblpeg.a
/polymer/eduke32/platform/Windows/lib/32/libpng_mini.a
/polymer/eduke32/platform/Windows/lib/32/libvpx.a
/polymer/eduke32/platform/Windows/lib/32/libz_mini.a
/polymer/eduke32/platform/Windows/lib/64/libpng_mini.a
/polymer/eduke32/platform/Windows/lib/64/libvpx.a
/polymer/eduke32/platform/Windows/lib/64/libz_mini.a
/polymer/eduke32/platform/Windows/lib/instructions.txt
/polymer/eduke32/platform/Windows/lib/libvpx with MinGW-w64.patch
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libFLAC.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libvorbisfile.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libFLAC.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libvorbisfile.a
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/all.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/assert.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/callback.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/export.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/format.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/metadata.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/ordinals.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/stream_decoder.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/stream_encoder.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/ogg/config_types.h
/polymer/eduke32/source/lunatic/doc/how_to_build_lunatic.txt
3551 3157d 5h terminx /polymer/eduke32/ Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir.  
/polymer/eduke32/platform
/polymer/eduke32/platform/Apple
/polymer/eduke32/platform/Apple/SDLMain.h
/polymer/eduke32/platform/Apple/SDLMain.m
/polymer/eduke32/platform/Apple/bundles
/polymer/eduke32/platform/Apple/bundles/EDuke32.app
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Info.plist
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/PkgInfo
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/alternate.icns
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/eduke32.icns
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib/classes.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib/info.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib/keyedobjects.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/orange.icns
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib/classes.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib/info.nib
/polymer/eduke32/platform/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib/keyedobjects.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Info.plist
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/PkgInfo
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/alternate.icns
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib/classes.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib/info.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib/keyedobjects.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/mapster32.icns
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/orange.icns
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib/classes.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib/info.nib
/polymer/eduke32/platform/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib/keyedobjects.nib
/polymer/eduke32/platform/Apple/lib
/polymer/eduke32/platform/Apple/lib/libSDLmain.a
/polymer/eduke32/platform/Wii
/polymer/eduke32/platform/Wii/apps
/polymer/eduke32/platform/Wii/apps/eduke32
/polymer/eduke32/platform/Wii/apps/eduke32/icon.png
/polymer/eduke32/platform/Wii/apps/mapster32
/polymer/eduke32/platform/Wii/apps/mapster32/icon.png
/polymer/eduke32/platform/Wii/eduke32_meta_1.xml
/polymer/eduke32/platform/Wii/eduke32_meta_2.xml
/polymer/eduke32/platform/Wii/mapster32_meta_1.xml
/polymer/eduke32/platform/Wii/mapster32_meta_2.xml
/polymer/eduke32/platform/Wii/xcopy_exclude.txt
/polymer/eduke32/platform/Windows
/polymer/eduke32/platform/Windows/include
/polymer/eduke32/platform/Windows/include/ddraw.h
/polymer/eduke32/platform/Windows/include/dinput.h
/polymer/eduke32/platform/Windows/include/dsound.h
/polymer/eduke32/platform/Windows/include/dx_compat.h
/polymer/eduke32/platform/Windows/include/png.h
/polymer/eduke32/platform/Windows/include/pngconf.h
/polymer/eduke32/platform/Windows/include/pnglibconf.h
/polymer/eduke32/platform/Windows/include/vpx
/polymer/eduke32/platform/Windows/include/vpx/vp8.h
/polymer/eduke32/platform/Windows/include/vpx/vp8dx.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_codec.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_codec_impl_bottom.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_codec_impl_top.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_decoder.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_decoder_compat.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_image.h
/polymer/eduke32/platform/Windows/include/vpx/vpx_integer.h
/polymer/eduke32/platform/Windows/lib
/polymer/eduke32/platform/Windows/lib/32
/polymer/eduke32/platform/Windows/lib/32/SDL_mixer.lib
/polymer/eduke32/platform/Windows/lib/32/libdsound.a
/polymer/eduke32/platform/Windows/lib/32/libdxguid.a
/polymer/eduke32/platform/Windows/lib/32/libpng_mini.a
/polymer/eduke32/platform/Windows/lib/32/libvpx.a
/polymer/eduke32/platform/Windows/lib/32/libvpx_g.a
/polymer/eduke32/platform/Windows/lib/32/libz_mini.a
/polymer/eduke32/platform/Windows/lib/64
/polymer/eduke32/platform/Windows/lib/64/SDL_mixer.lib
/polymer/eduke32/platform/Windows/lib/64/libdsound.a
/polymer/eduke32/platform/Windows/lib/64/libdxguid.a
/polymer/eduke32/platform/Windows/lib/64/libpng_mini.a
/polymer/eduke32/platform/Windows/lib/64/libvpx.a
/polymer/eduke32/platform/Windows/lib/64/libvpx_g.a
/polymer/eduke32/platform/Windows/lib/64/libz_mini.a
/polymer/eduke32/platform/Windows/lib/instructions.txt
/polymer/eduke32/platform/Windows/lib/libvpx with MinGW-w64.patch
/polymer/eduke32/platform/Windows/lib/minipng.dfa
/polymer/eduke32/platform/Windows/src
/polymer/eduke32/platform/Windows/src/_dbg_LOAD_IMAGE.h
/polymer/eduke32/platform/Windows/src/_dbg_common.h
/polymer/eduke32/platform/Windows/src/backtrace.c
/polymer/eduke32/platform/Windows/src/dxlibs
/polymer/eduke32/platform/Windows/src/dxlibs/Makefile
/polymer/eduke32/platform/Windows/src/dxlibs/d3d8.def
/polymer/eduke32/platform/Windows/src/dxlibs/d3dx8d.def
/polymer/eduke32/platform/Windows/src/dxlibs/d3dxof.def
/polymer/eduke32/platform/Windows/src/dxlibs/ddraw.def
/polymer/eduke32/platform/Windows/src/dxlibs/dinput.c
/polymer/eduke32/platform/Windows/src/dxlibs/dinput.def
/polymer/eduke32/platform/Windows/src/dxlibs/dinput8.def
/polymer/eduke32/platform/Windows/src/dxlibs/dplayx.def
/polymer/eduke32/platform/Windows/src/dxlibs/dpnaddr.def
/polymer/eduke32/platform/Windows/src/dxlibs/dpnet.def
/polymer/eduke32/platform/Windows/src/dxlibs/dpnlobby.def
/polymer/eduke32/platform/Windows/src/dxlibs/dpvoice.def
/polymer/eduke32/platform/Windows/src/dxlibs/dsetup.def
/polymer/eduke32/platform/Windows/src/dxlibs/dsound.def
/polymer/eduke32/platform/Windows/src/dxlibs/dxguid.c
/polymer/eduke32/platform/Windows/src/dxlibs/readme.txt
/polymer/eduke32/platform/osxbuild.sh
/polymer/eduke32/platform/wiibuild.bat
/polymer/eduke32/rsrc/source
/polymer/eduke32/rsrc/source/EDuke32_logo_21_large.psd
/polymer/eduke32/rsrc/source/EDuke32_logo_21_large_blue.psd
/polymer/eduke32/rsrc/source/EDuke32_logo_21_large_opaque.psd
/polymer/eduke32/rsrc/source/game2.psd
/polymer/eduke32/rsrc/source/game3.psd
/polymer/eduke32/rsrc/source/wii-hbc-icon.xcf
/polymer/eduke32/source/eobj
/polymer/eduke32/source/eobj/keep.me
/polymer/eduke32/source/eobj_win
/polymer/eduke32/source/eobj_win/keep.me
/polymer/eduke32/source/obj
/polymer/eduke32/source/obj/keep.me
/polymer/eduke32/source/obj_win
/polymer/eduke32/source/obj_win/keep.me
/polymer/eduke32/Apple/SDLMain.h
/polymer/eduke32/Apple/SDLMain.m
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Info.plist
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/PkgInfo
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/alternate.icns
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/eduke32.icns
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib/classes.nib
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib/info.nib
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/game.osxmain.nib/keyedobjects.nib
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/orange.icns
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib/classes.nib
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib/info.nib
/polymer/eduke32/Apple/bundles/EDuke32.app/Contents/Resources/startwin.game.nib/keyedobjects.nib
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Info.plist
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/PkgInfo
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/alternate.icns
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib/classes.nib
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib/info.nib
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/build.osxmain.nib/keyedobjects.nib
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/mapster32.icns
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/orange.icns
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib/classes.nib
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib/info.nib
/polymer/eduke32/Apple/bundles/Mapster32.app/Contents/Resources/startwin.editor.nib/keyedobjects.nib
/polymer/eduke32/Apple/lib/libSDLmain.a
/polymer/eduke32/Wii/apps/eduke32/icon.png
/polymer/eduke32/Wii/apps/mapster32/icon.png
/polymer/eduke32/Wii/eduke32_meta_1.xml
/polymer/eduke32/Wii/eduke32_meta_2.xml
/polymer/eduke32/Wii/mapster32_meta_1.xml
/polymer/eduke32/Wii/mapster32_meta_2.xml
/polymer/eduke32/Wii/xcopy_exclude.txt
/polymer/eduke32/Windows/include/ddraw.h
/polymer/eduke32/Windows/include/dinput.h
/polymer/eduke32/Windows/include/dsound.h
/polymer/eduke32/Windows/include/dx_compat.h
/polymer/eduke32/Windows/include/png.h
/polymer/eduke32/Windows/include/pngconf.h
/polymer/eduke32/Windows/include/pnglibconf.h
/polymer/eduke32/Windows/include/vpx/vp8.h
/polymer/eduke32/Windows/include/vpx/vp8dx.h
/polymer/eduke32/Windows/include/vpx/vpx_codec.h
/polymer/eduke32/Windows/include/vpx/vpx_codec_impl_bottom.h
/polymer/eduke32/Windows/include/vpx/vpx_codec_impl_top.h
/polymer/eduke32/Windows/include/vpx/vpx_decoder.h
/polymer/eduke32/Windows/include/vpx/vpx_decoder_compat.h
/polymer/eduke32/Windows/include/vpx/vpx_image.h
/polymer/eduke32/Windows/include/vpx/vpx_integer.h
/polymer/eduke32/Windows/lib/32/SDL_mixer.lib
/polymer/eduke32/Windows/lib/32/libdsound.a
/polymer/eduke32/Windows/lib/32/libdxguid.a
/polymer/eduke32/Windows/lib/32/libpng_mini.a
/polymer/eduke32/Windows/lib/32/libvpx.a
/polymer/eduke32/Windows/lib/32/libvpx_g.a
/polymer/eduke32/Windows/lib/32/libz_mini.a
/polymer/eduke32/Windows/lib/64/SDL_mixer.lib
/polymer/eduke32/Windows/lib/64/libdsound.a
/polymer/eduke32/Windows/lib/64/libdxguid.a
/polymer/eduke32/Windows/lib/64/libpng_mini.a
/polymer/eduke32/Windows/lib/64/libvpx.a
/polymer/eduke32/Windows/lib/64/libvpx_g.a
/polymer/eduke32/Windows/lib/64/libz_mini.a
/polymer/eduke32/Windows/lib/instructions.txt
/polymer/eduke32/Windows/lib/libvpx with MinGW-w64.patch
/polymer/eduke32/Windows/lib/minipng.dfa
/polymer/eduke32/Windows/src/_dbg_LOAD_IMAGE.h
/polymer/eduke32/Windows/src/_dbg_common.h
/polymer/eduke32/Windows/src/backtrace.c
/polymer/eduke32/Windows/src/dxlibs/Makefile
/polymer/eduke32/Windows/src/dxlibs/d3d8.def
/polymer/eduke32/Windows/src/dxlibs/d3dx8d.def
/polymer/eduke32/Windows/src/dxlibs/d3dxof.def
/polymer/eduke32/Windows/src/dxlibs/ddraw.def
/polymer/eduke32/Windows/src/dxlibs/dinput.c
/polymer/eduke32/Windows/src/dxlibs/dinput.def
/polymer/eduke32/Windows/src/dxlibs/dinput8.def
/polymer/eduke32/Windows/src/dxlibs/dplayx.def
/polymer/eduke32/Windows/src/dxlibs/dpnaddr.def
/polymer/eduke32/Windows/src/dxlibs/dpnet.def
/polymer/eduke32/Windows/src/dxlibs/dpnlobby.def
/polymer/eduke32/Windows/src/dxlibs/dpvoice.def
/polymer/eduke32/Windows/src/dxlibs/dsetup.def
/polymer/eduke32/Windows/src/dxlibs/dsound.def
/polymer/eduke32/Windows/src/dxlibs/dxguid.c
/polymer/eduke32/Windows/src/dxlibs/readme.txt
/polymer/eduke32/eobj/keep.me
/polymer/eduke32/eobj_win/keep.me
/polymer/eduke32/obj/keep.me
/polymer/eduke32/obj_win/keep.me
/polymer/eduke32/osxbuild.sh
/polymer/eduke32/psd/EDuke32_logo_21_large.psd
/polymer/eduke32/psd/EDuke32_logo_21_large_blue.psd
/polymer/eduke32/psd/EDuke32_logo_21_large_opaque.psd
/polymer/eduke32/psd/game2.psd
/polymer/eduke32/psd/game3.psd
/polymer/eduke32/psd/wii-hbc-icon.xcf
/polymer/eduke32/wiibuild.bat
/polymer/eduke32/Makefile
/polymer/eduke32/Makefile.common
/polymer/eduke32/Makefile.msvc
3335 3221d 22h hendricks266 /polymer/eduke32/ All kneel, king FLAC is here.

FLAC source from git commit 0920bc1ffb07f038b317e7e8056509fe0e4b680e, patched by me.

Windows libFLAC.a built using i686-MinGW-w64 and x86_64-MinGW-w64.

HUGE thanks to rhoenie for building the Mac fat library (ppc, i686, x86_86).
 
/polymer/eduke32/source/jaudiolib/src/flac.c
/polymer/eduke32/source/jaudiolib/third-party/Apple/lib/libFLAC.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32/libFLAC.a
/polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64/libFLAC.a
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/all.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/assert.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/callback.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/export.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/format.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/metadata.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/ordinals.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/stream_decoder.h
/polymer/eduke32/source/jaudiolib/third-party/common/include/FLAC/stream_encoder.h
/polymer/eduke32/Makefile
/polymer/eduke32/Windows/lib/instructions.txt
/polymer/eduke32/source/game.c
/polymer/eduke32/source/jaudiolib/Makefile
/polymer/eduke32/source/jaudiolib/src/_multivc.h
/polymer/eduke32/source/jaudiolib/src/fx_man.c
/polymer/eduke32/source/jaudiolib/src/multivoc.c
/polymer/eduke32/source/jaudiolib/src/multivoc.h
/polymer/eduke32/source/jaudiolib/src/vorbis.c
/polymer/eduke32/source/premap.c
/polymer/eduke32/source/sounds.c
3278 3238d 6h hendricks266 /polymer/eduke32/ Win64 support! (Meaning it works, not that we recommend it for everyday use.)

This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)

To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.

All compiler and linker warnings when building in 64-bit mode have been fixed.

Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)

This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.

In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
 
/polymer/eduke32/Windows/include/dx_compat.h
/polymer/eduke32/Windows/lib/32
/polymer/eduke32/Windows/lib/32/SDL_mixer.lib
/polymer/eduke32/Windows/lib/32/libdsound.a
/polymer/eduke32/Windows/lib/32/libdxguid.a
/polymer/eduke32/Windows/lib/32/libpng_mini.a
/polymer/eduke32/Windows/lib/32/libvpx.a
/polymer/eduke32/Windows/lib/32/libvpx_g.a
/polymer/eduke32/Windows/lib/32/libz_mini.a
/polymer/eduke32/Windows/lib/64
/polymer/eduke32/Windows/lib/64/SDL_mixer.lib
/polymer/eduke32/Windows/lib/64/libdsound.a
/polymer/eduke32/Windows/lib/64/libdxguid.a
/polymer/eduke32/Windows/lib/64/libpng_mini.a
/polymer/eduke32/Windows/lib/64/libvpx.a
/polymer/eduke32/Windows/lib/64/libvpx_g.a
/polymer/eduke32/Windows/lib/64/libz_mini.a
/polymer/eduke32/Windows/lib/instructions.txt
/polymer/eduke32/Windows/lib/libvpx with MinGW-w64.patch
/polymer/eduke32/Windows/lib/minipng.dfa
/polymer/eduke32/Windows/src/dxlibs
/polymer/eduke32/Windows/src/dxlibs/Makefile
/polymer/eduke32/Windows/src/dxlibs/d3d8.def
/polymer/eduke32/Windows/src/dxlibs/d3dx8d.def
/polymer/eduke32/Windows/src/dxlibs/d3dxof.def
/polymer/eduke32/Windows/src/dxlibs/ddraw.def
/polymer/eduke32/Windows/src/dxlibs/dinput.c
/polymer/eduke32/Windows/src/dxlibs/dinput.def
/polymer/eduke32/Windows/src/dxlibs/dinput8.def
/polymer/eduke32/Windows/src/dxlibs/dplayx.def
/polymer/eduke32/Windows/src/dxlibs/dpnaddr.def
/polymer/eduke32/Windows/src/dxlibs/dpnet.def
/polymer/eduke32/Windows/src/dxlibs/dpnlobby.def
/polymer/eduke32/Windows/src/dxlibs/dpvoice.def
/polymer/eduke32/Windows/src/dxlibs/dsetup.def
/polymer/eduke32/Windows/src/dxlibs/dsound.def
/polymer/eduke32/Windows/src/dxlibs/dxguid.c
/polymer/eduke32/Windows/src/dxlibs/readme.txt
/polymer/eduke32/rsrc/32
/polymer/eduke32/rsrc/32/manifest.build.xml
/polymer/eduke32/rsrc/32/manifest.game.xml
/polymer/eduke32/rsrc/64
/polymer/eduke32/rsrc/64/manifest.build.xml
/polymer/eduke32/rsrc/64/manifest.game.xml
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/32
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/32/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/32/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/32/libvorbisfile.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/64
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/64/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/64/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/64/libvorbisfile.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/instructions.txt
/polymer/eduke32/Windows/lib/SDL_mixer.lib
/polymer/eduke32/Windows/lib/libpng_mini.a
/polymer/eduke32/Windows/lib/libvpx.a
/polymer/eduke32/Windows/lib/libvpx_g.a
/polymer/eduke32/Windows/lib/libz_mini.a
/polymer/eduke32/Windows/src/minipng.dfa
/polymer/eduke32/rsrc/manifest.build.xml
/polymer/eduke32/rsrc/manifest.game.xml
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/libogg.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/libvorbis.a
/polymer/eduke32/source/jaudiolib/third-party/mingw32/lib/libvorbisfile.a
/polymer/eduke32/Makefile
/polymer/eduke32/Makefile.common
/polymer/eduke32/Makefile.msvc
/polymer/eduke32/Windows/include/ddraw.h
/polymer/eduke32/Windows/include/dinput.h
/polymer/eduke32/Windows/include/dsound.h
/polymer/eduke32/Windows/include/vpx/vpx_codec.h
/polymer/eduke32/Windows/src/backtrace.c
/polymer/eduke32/build/Makefile.msvc
/polymer/eduke32/build/Makefile.shared
/polymer/eduke32/build/include/compat.h
/polymer/eduke32/build/include/nedmalloc.h
/polymer/eduke32/build/include/sdlayer.h
/polymer/eduke32/build/include/winlayer.h
/polymer/eduke32/build/src/sdlayer.c
/polymer/eduke32/build/src/startwin.editor.c
/polymer/eduke32/build/src/winbits.c
/polymer/eduke32/build/src/winlayer.c
/polymer/eduke32/source/gamedef.c
/polymer/eduke32/source/m32def.c
/polymer/eduke32/source/misc/buildres.rc
/polymer/eduke32/source/misc/gameres.rc
/polymer/eduke32/source/mpu401.c
/polymer/eduke32/source/startwin.game.c