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4774 2518d 12h hendricks266 /polymer/eduke32/rsrc Restore SDL 1.2 on Windows to a working state. DONT_BUILD.  
4130 2908d 11h hendricks266 /polymer/eduke32/rsrc Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package.
While we're rearranging files, ensure all SVN mime-types are set correctly.
4078 2936d 5h hendricks266 /polymer/eduke32/rsrc Iron out all errors and warnings when compiling with MinGW-w64, targeting either 32-bit or 64-bit.  
4041 2973d 10h terminx /polymer/eduke32/rsrc Update Windows application manifests to allow GetVersionEx() to return Windows 8.1 on systems running Windows 8.1. Microsoft is pretty stupid sometimes. :/  
3800 3072d 21h terminx /polymer/eduke32/rsrc Support high DPI setups for the startup dialogs on Windows  
3551 3153d 11h terminx /polymer/eduke32/rsrc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir.  
3548 3153d 11h terminx /polymer/eduke32/rsrc Remove unused rsrc/orange_icon.ico  
3339 3218d 4h hendricks266 /polymer/eduke32/rsrc Fix SVN mime-types of binary files.
Windows batch file:
for /r %%G in (*.a) do svn propset svn:mime-type application/octet-stream "%%~G"
for /r %%G in (*.lib) do svn propset svn:mime-type application/octet-stream "%%~G"
for /r %%G in (*.dll) do svn propset svn:mime-type application/x-msdownload "%%~G"
for /r %%G in (*.ico) do svn propset svn:mime-type image/ "%%~G"
for /r %%G in (*.icns) do svn propset svn:mime-type image/icns "%%~G"
for /r %%G in (*.bmp) do svn propset svn:mime-type image/bmp "%%~G"
for /r %%G in (*.png) do svn propset svn:mime-type image/png "%%~G"
for /r %%G in (*.xcf) do svn propset svn:mime-type image/x-xcf "%%~G"
for /r %%G in (*.psd) do svn propset svn:mime-type image/vnd.adobe.photoshop "%%~G"
for /r %%G in (*.nib) do svn propset svn:mime-type application/octet-stream "%%~G"
for /r %%G in (*.map) do svn propset svn:mime-type application/octet-stream "%%~G"
svn propset -R svn:mime-type application/octet-stream polymer/eduke32/Apple/lib
svn propset -R svn:mime-type application/octet-stream polymer/eduke32/Windows/lib/32
svn propset -R svn:mime-type application/octet-stream polymer/eduke32/Windows/lib/64
svn propset -R svn:mime-type application/octet-stream polymer/eduke32/source/jaudiolib/third-party/Apple/lib
svn propset -R svn:mime-type application/octet-stream polymer/eduke32/source/jaudiolib/third-party/Windows/lib/32
svn propset -R svn:mime-type application/octet-stream polymer/eduke32/source/jaudiolib/third-party/Windows/lib/64
3278 3234d 13h hendricks266 /polymer/eduke32/rsrc Win64 support! (Meaning it works, not that we recommend it for everyday use.)

This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs:
*libogg 1.3.0
*libvorbis 1.3.3
*zlib 1.2.7
*libpng 1.5.13
*libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd
*SDL_mixer 1.2.12 (for RENDERTYPE=SDL)
*DirectX import libraries: dsound and dxguid (now included)

To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons.

All compiler and linker warnings when building in 64-bit mode have been fixed.

Remaining 64-bit to-do:
- The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll.
- RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version().
- DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in.
- Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.)

This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d.

In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them.
3222 3252d 11h hendricks266 /polymer/eduke32/rsrc Replace SDL icons, freshly generated using GIMP 2.6.11.

The code has been factored. Additionally, 32x32 is used on Windows with SDL_MAJOR_VERSION==1, while 48x48 is the default.

2382 3526d 12h hendricks266 /polymer/eduke32/rsrc cosmetic:
* update Windows icons to include 64x64, 128x128, and 256x256 sizes
* add "orange_icon.ico" (unused; classic orange color of logo)
* remove unused 32x32 "build_icon.bmp" file
1652 4167d 4h terminx /polymer/eduke32/rsrc Updated synthesis script, moved some non-essential files around, updated license headers on all non-BUILDLIC files, added memory cache on top of texcache to improve load times, moved some duplicated keyboard handling stuff from winlayer/sdlayer to baselayer, fixed keypad / in Mapster32 tile selector, fixed bug where p->rotscrnang and p->look_ang never reset to 0, added support for reloading maphack based polymer lights after mode changes/savegame loads, other minor changes  
1525 4400d 12h terminx /polymer/eduke32/rsrc better version of the 16x16 icon from hendricks266  
1351 4558d 15h terminx /polymer/eduke32/rsrc test versions of new startup dialog images  
1089 4764d 6h terminx /polymer/eduke32/rsrc  
1083 4770d 8h terminx /polymer/eduke32/rsrc  
1037 4802d 9h terminx /polymer/eduke32/rsrc  
854 4849d 1h hnt_ts /polymer/eduke32/rsrc 1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
561 5170d 5h terminx /polymer/eduke32/rsrc config file global variable rape  
377 5436d 15h terminx /polymer/eduke32/rsrc Blar.  

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