Subversion Repositories eduke32


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241 5451d 15h terminx /polymer/eduke32/source/menus.c Fixes from JonoF  
217 5462d 2h terminx /polymer/eduke32/source/menus.c Minor fixes  
211 5468d 18h terminx /polymer/eduke32/source/menus.c Remove HUD model correction and more Polymost shading tweaks  
200 5471d 16h terminx /polymer/eduke32/source/menus.c Attempt to make Polymost look closer to the classic renderer in terms of shading and fix a couple of minor things I noticed in the game and editor  
194 5472d 19h terminx /polymer/eduke32/source/menus.c New startup window from JonoF + some other stuff

This was not at all pleasant to merge, and problems should be expected. ;)
189 5492d 21h terminx /polymer/eduke32/source/menus.c Build crash fix  
188 5494d 19h terminx /polymer/eduke32/source/menus.c A few minor tweaks to the voting system and some more fixes for building without Polymost  
184 5509d 16h terminx /polymer/eduke32/source/menus.c La la la  
182 5510d 21h terminx /polymer/eduke32/source/menus.c NAT traversal patch from Adam Fazakerley  
181 5512d 13h terminx /polymer/eduke32/source/menus.c Might as well make this a bit more proper  
180 5512d 13h terminx /polymer/eduke32/source/menus.c Remove the ratio correction slider and replace it with a simple widescreen toggle  
175 5513d 20h terminx /polymer/eduke32/source/menus.c I guess this is right  
174 5513d 23h terminx /polymer/eduke32/source/menus.c HUD model correction stuff  
171 5517d 17h terminx /polymer/eduke32/source/menus.c Input changes from JonoF  
163 5521d 23h terminx /polymer/eduke32/source/menus.c Fix building without OpenGL support and rip out the DYNAMIC_OPENGL toggle  
160 5523d 13h terminx /polymer/eduke32/source/menus.c Change version to 1.4.0 beta 1, add draft of new ChangeLog and the nsi script used for creating the installer  
158 5524d 21h terminx /polymer/eduke32/source/menus.c Blar  
157 5525d 16h terminx /polymer/eduke32/source/menus.c Mouse input filtering and some player name length fixes  
154 5527d 17h terminx /polymer/eduke32/source/menus.c Remove the "brightskins" option because it kind of sucked.  
152 5528d 22h terminx /polymer/eduke32/source/menus.c Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs  

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