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Rev Age Author Path Log message Diff
4624 2585d 11h terminx /polymer/eduke32/source/menus.c Use option name for menubar title for options that display as a separate menu page with a scrolling list  
4623 2585d 11h terminx /polymer/eduke32/source/menus.c More Polymost cleanup, also consolidate tilesizx and tilesizy into a single tilesiz vec2_t to ensure both x and y are always in the same cache line. I may add a new vec2_16t later. Still need to take care of emulating the old flat array for the sake of CON access.  
4609 2585d 11h terminx /polymer/eduke32/source/menus.c WIP menu restructuring and updates. Revolt is in the air...  
4585 2607d 21h helixhorned /polymer/eduke32/source/menus.c Some cleanup around S_PlayMusic() and related functionality.  
4550 2655d 3h hendricks266 /polymer/eduke32/source/menus.c Normalize all rotatesprite calls to fullscreen panels so that they are centered at (160, 100) instead of top-lefted at (0, 0).  
4549 2655d 3h hendricks266 /polymer/eduke32/source/menus.c Menus: Rearrange drawing so that MENUBAR (#2457) is always the first thing drawn after a menu's background, and its caption is always drawn last.  
4541 2657d 6h hendricks266 /polymer/eduke32/source/menus.c Replace the funkily-formatted GNU.TXT with the FSF's official gpl-2.0.txt. Also, update the FSF's address in all source files that contain it.

4521 2684d 12h hendricks266 /polymer/eduke32/source/menus.c Fix a warning in menus.c, introduced in r4519.  
4519 2685d 23h hendricks266 /polymer/eduke32/source/menus.c Fix saving a savegame's name.  
4511 2690d 16h hendricks266 /polymer/eduke32/source/menus.c Clean up the menu input layer.  
4510 2690d 16h hendricks266 /polymer/eduke32/source/menus.c Menus: Fix a bug that crept in with r4508 that prevented any editing of savegame names.  
4509 2694d 6h hendricks266 /polymer/eduke32/source/menus.c Menus: Bring MenuFileSelect_t up to speed with MenuMenu_t.

>They see me scrollin'
>They hatin'
4508 2694d 6h hendricks266 /polymer/eduke32/source/menus.c Menus: Fix the recently introduced bug where blank savegames would have their autogenerated names clobbered by the new menu code.  
4506 2694d 6h hendricks266 /polymer/eduke32/source/menus.c Menus: Revise the MenuFileSelect_t structure to remove the unnecessary dir pointer and rename currentlist to currentList.  
4505 2694d 6h hendricks266 /polymer/eduke32/source/menus.c Menus: When at the top or bottom of a scrolling section, show the up/down indicator darkened instead of not at all.  
4497 2706d 23h hendricks266 /polymer/eduke32/source/menus.c Fix non-Windows building.

4496 2707d 2h hendricks266 /polymer/eduke32/source/menus.c Ball-busting new menus. Still WIP.

Mouse/touch/pointer support is yet to come. #SOON.

Exposure to scripting is a LONG way off. Months. The spec and data structure needs time for comment and revision. The eventual scripting access will be Lua-only.
4472 2721d 2h hendricks266 /polymer/eduke32/source/menus.c Replace some constants with preprocessor macros.  
4467 2721d 2h hendricks266 /polymer/eduke32/source/menus.c old menus: Fix parental lock password entry.  
4449 2748d 16h helixhorned /polymer/eduke32/source/menus.c Keep displaying difficulty menu for as long as the *voice* plays.

Previously, the check was for the hard-coded sound number. This made it
impossible to change difficulty selection sounds via EVENT_SOUND.

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