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886 4760d 7h terminx /polymer/eduke32/source/menus.c Game name in window title and some other shit  
885 4760d 11h terminx /polymer/eduke32/source/menus.c  
881 4761d 7h terminx /polymer/eduke32/source/menus.c  
879 4761d 13h terminx /polymer/eduke32/source/menus.c  
878 4762d 5h terminx /polymer/eduke32/source/menus.c  
877 4762d 5h terminx /polymer/eduke32/source/menus.c Crappy temporary brightness adjustment menu and some misc fixes  
873 4762d 14h terminx /polymer/eduke32/source/menus.c  
867 4763d 16h terminx /polymer/eduke32/source/menus.c Better line wrapping for multiplayer chat messages  
865 4764d 3h terminx /polymer/eduke32/source/menus.c Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)

Lower 5 bits are used for palette
 
848 4772d 17h terminx /polymer/eduke32/source/menus.c Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.  
834 4779d 9h terminx /polymer/eduke32/source/menus.c More bind shit  
827 4781d 14h terminx /polymer/eduke32/source/menus.c  
824 4782d 5h terminx /polymer/eduke32/source/menus.c  
822 4782d 8h terminx /polymer/eduke32/source/menus.c Keyboard configuration menu <-> binds  
782 4802d 17h terminx /polymer/eduke32/source/menus.c  
763 4807d 14h terminx /polymer/eduke32/source/menus.c Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors  
762 4807d 19h hnt_ts /polymer/eduke32/source/menus.c New events:
EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN
 
749 4812d 12h terminx /polymer/eduke32/source/menus.c update list of contributors  
726 4828d 13h terminx /polymer/eduke32/source/menus.c Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix  
680 4872d 7h terminx /polymer/eduke32/source/menus.c  

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