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886 4674d 1h terminx /polymer/eduke32/source/menus.c Game name in window title and some other shit  
885 4674d 5h terminx /polymer/eduke32/source/menus.c  
881 4675d 1h terminx /polymer/eduke32/source/menus.c  
879 4675d 7h terminx /polymer/eduke32/source/menus.c  
878 4675d 23h terminx /polymer/eduke32/source/menus.c  
877 4675d 23h terminx /polymer/eduke32/source/menus.c Crappy temporary brightness adjustment menu and some misc fixes  
873 4676d 7h terminx /polymer/eduke32/source/menus.c  
867 4677d 9h terminx /polymer/eduke32/source/menus.c Better line wrapping for multiplayer chat messages  
865 4677d 21h terminx /polymer/eduke32/source/menus.c Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)

Lower 5 bits are used for palette
 
848 4686d 10h terminx /polymer/eduke32/source/menus.c Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.  
834 4693d 2h terminx /polymer/eduke32/source/menus.c More bind shit  
827 4695d 7h terminx /polymer/eduke32/source/menus.c  
824 4695d 23h terminx /polymer/eduke32/source/menus.c  
822 4696d 1h terminx /polymer/eduke32/source/menus.c Keyboard configuration menu <-> binds  
782 4716d 10h terminx /polymer/eduke32/source/menus.c  
763 4721d 7h terminx /polymer/eduke32/source/menus.c Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors  
762 4721d 13h hnt_ts /polymer/eduke32/source/menus.c New events:
EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN
 
749 4726d 6h terminx /polymer/eduke32/source/menus.c update list of contributors  
726 4742d 7h terminx /polymer/eduke32/source/menus.c Part of a patch from Philipp Kutin (Helixhorned) plus MSVC build fix  
680 4786d 1h terminx /polymer/eduke32/source/menus.c  

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