Subversion Repositories eduke32


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Rev Age Author Path Log message Diff
1205 4500d 10h terminx /polymer/eduke32/source/ ass rape  
1188 4521d 19h terminx /polymer/eduke32/source/  
1166 4543d 21h terminx /polymer/eduke32/source/  
1143 4550d 5h terminx /polymer/eduke32/source/ source code rape  
1121 4565d 8h terminx /polymer/eduke32/source/  
1097 4590d 8h terminx /polymer/eduke32/source/  
1064 4619d 17h terminx /polymer/eduke32/source/ Use bit packing for the bytecode pointer map  
1062 4620d 10h terminx /polymer/eduke32/source/  
994 4642d 10h terminx /polymer/eduke32/source/ Use mod_dir for savegames  
992 4642d 11h terminx /polymer/eduke32/source/ Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.  
991 4643d 6h terminx /polymer/eduke32/source/ Combine game and configuration tabs in the startup window into one. Still needs porting to  
990 4643d 8h terminx /polymer/eduke32/source/ Ignore r_downsize for textures with nocompress and some other minor crap  
989 4644d 12h terminx /polymer/eduke32/source/ minor changes  
988 4645d 8h terminx /polymer/eduke32/source/ ignore texcache dir in startup window mod list  
987 4645d 8h terminx /polymer/eduke32/source/ Rename definegamename to setgamename and alter the "map" console command to show a listing of all available maps if no map name is given  
985 4645d 10h terminx /polymer/eduke32/source/  
984 4645d 10h terminx /polymer/eduke32/source/ Beginnings of support for selecting mods in the startup window... win32 only for now  
886 4671d 10h terminx /polymer/eduke32/source/ Game name in window title and some other shit  
854 4681d 5h hnt_ts /polymer/eduke32/source/ 1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
851 4683d 14h terminx /polymer/eduke32/source/ Keep the startup window open when CON compilation fails so people can copy CON errors out of it directly without looking at eduke32.log  

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