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8475 666d 22h hendricks266 /source/ KenBuild: Use old-style voxel loading so that ART animations are ignored  
8474 666d 22h hendricks266 /source/ KenBuild: Move voxel loading to common.cpp  
8473 666d 22h hendricks266 /source/ KenBuild: Move palswap generation to common.cpp  
8472 666d 22h hendricks266 /source/ Add check against MAXVOXELS in qloadkvx  
8471 666d 22h hendricks266 /source/ Expose nextvoxid variable

This allows game and defs to not overwrite each other's voxels.
 
8470 666d 22h hendricks266 /source/ Don't predicate the construction of distrecip on voxoff[0][0]

It's possible to load voxels after a call to dosetaspect.
 
8469 666d 22h hendricks266 /source/ SW: Add call to palettePostLoadLookups  
8468 666d 22h hendricks266 /source/ KenBuild: Add call to enginePreInit  
8467 666d 22h hendricks266 /source/ Add vfs.h include to common.h for BUILDVFS_FIND_REC  
8466 666d 22h hendricks266 /source/ Cleanup: Add DAMETH_INDEXED token and replace PTH_INDEXED with it where applicable  
8465 666d 22h hendricks266 /source/ Defs: Add tilefromtexture subtoken "ifmatch", with subtokens "crc32" and "size"  
8464 666d 22h hendricks266 /source/ Defs: Minor ifcrc cleanup  
8463 666d 22h hendricks266 /source/ Audiolib: Move MV_Lock() and MV_Unlock back to multivoc.h  
8462 666d 22h hendricks266 /source/ Cleanup: Function definitions in class definitions are implicitly inline  
8461 666d 22h hendricks266 /source/ Duke: Remove chdir for artLoadFiles now that the engine has g_modDir  
8460 666d 22h hendricks266 /source/ KenBuild, SW: Change console key default from NumLock to `  
8459 666d 22h hendricks266 /source/ KenBuild: Enable mouse by default  
8458 666d 22h hendricks266 /source/ SW, KenBuild: Add warning on startup that the software is not ready for public use  
8457 666d 22h hendricks266 /source/ SW, KenBuild: Fix print error in the first line of editor log files  
8456 666d 22h hendricks266 /source/ KenBuild: Call the port EKenBuild at runtime  

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