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Rev Age Author Path Log message Diff
8775 416d 17h terminx /source/ Update TinySoundFont to 031e4fecc37f8dc59725127941ae3d1f64867ff0  
8774 416d 17h terminx /source/ Rename SF2_Load() to SF2_LoadBank() and fix the newline at the end of the error message that occurs if passed a bad filename  
8773 416d 17h terminx /source/ Remove the leading slash from the .sf2 bank filename if it's the only slash in the string  
8772 416d 17h terminx /source/ Improve handling of menu options that may be hidden in-between visits to a menu  
8771 416d 17h terminx /source/ Refresh ud.config.MusicDevice and the menu sound configuration display variables after applying new settings

This helps keep the menu state synchronized with the actual sound system state in cases where the requested configuration was rejected for some reason (unsupported playback frequency, missing .sf2 file, etc).
 
8770 419d 0h terminx /source/ Update TinySoundFont to 91c24e1620a8f9c13be1aa21698757e5ad5a95a6  
8769 419d 0h terminx /source/ Make TinySoundFont effect sample block size configurable via cvar  
8768 419d 9h ny00123 /source/ Expand Nuke.YKT's patch from SVN r7414 to cover all 32-bit platforms.
Fixes non-deterministic white rectangles rendering bug in PCExhumed.
 
8767 419d 9h ny00123 /source/ Remove unused FAF_DebugView variable from sw/src/brooms.cpp. The
corresponding variable in rooms.cpp is used if DEBUG is defined
to nonzero.
 
8766 419d 9h ny00123 /source/ sw/src/draw.cpp: Don't draw rooms if textured overhead map is drawn
later. This also turns out to fix a Polymost-specific bug revealed
in SVN r8711. Further remove a call to PicInView which does nothing.
 
8765 420d 5h terminx /source/ Fix crash in menu file selector when no files OR directories are available to display  
8764 420d 6h terminx /source/ Fix FURY=1 build  
8763 420d 22h terminx /source/ Fix stupid menu bug  
8762 421d 2h terminx /source/ GCC 9.3.0 Windows build fix  
8761 421d 2h terminx /source/ Fix GCC 9.3.0 signedness warning  
8760 421d 2h terminx /source/ Add file selector for choosing which .sf2 bank to use

This also adds a menu option for OPL3 stereo mode. Windows MME output device selection is probably next (this can already be done through the console).
 
8759 421d 2h terminx /source/ Stylistic changes to driver_winmm

This changes the code formatting and style of driver_winmm to better match our style guidelines.
 
8758 421d 2h terminx /source/ Move a couple things around in the audiolib headers so we can access them from the game code  
8757 421d 2h terminx /source/ The most minor of audiolib cleanups  
8756 421d 2h terminx /source/ Fix swinging doors not automatically closing anymore after rebounding if they hit a player or actor when trying to close  

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