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Rev Age Author Path Log message Diff
8713 557d 21h terminx /source/build/include/ useShaderProgram() -> polymost_useShaderProgram()  
8711 557d 21h terminx /source/build/include/ Get rid of Polymost projection matrix caching  
8710 557d 21h terminx /source/build/include/ Clean up OpenGL extension detection a little bit

This moves the extension detection into baselayer.cpp and unifies the implementation used by sdlayer.cpp and winlayer.cpp.
 
8708 557d 21h terminx /source/build/include/ Tweaks to engine compatibility stuff  
8681 564d 14h hendricks266 /source/build/include/ Add O_BINARY to buildvfs_open_read  
8676 564d 22h ny00123 /source/build/include/ Make the gtkbuild_msgbox/gtkbuild_ynbox dialog disappear after response  
8669 565d 23h ny00123 /source/build/include/ build/include/mmulti.h: Replace MAXMULTIPLAYERS with MAXPLAYERS from build.h  
8661 565d 23h ny00123 /source/build/include/ Import mmulti.h from JFBuild commit c651d35c56eae07488a9cef421fbe33ae9dc9f9a,
with minor changes.
 
8658 569d 14h hendricks266 /source/build/include/ screentext: Big refactor to take an array of tilenums (or control codes) instead of a C string  
8657 569d 14h hendricks266 /source/build/include/ screentext: Remove TEXT_LINEWRAP  
8656 569d 14h hendricks266 /source/build/include/ screentext: Move TEXT_{INTERNAL,TILE}{SPACE,LINE} handling off the critical path  
8654 569d 14h hendricks266 /source/build/include/ screentext: Structify  
8652 569d 14h hendricks266 /source/build/include/ screentext: Remove TEXT_BACKWARDS  
8651 569d 14h hendricks266 /source/build/include/ screentext: Some cleanup  
8650 569d 14h hendricks266 /source/build/include/ Move screentext to engine  
8648 569d 14h hendricks266 /source/build/include/ Add alloca definitions to compat.h  
8628 587d 15h hendricks266 /source/build/include/ Backport engine compatibility variable from NBlood/Rednukem/PCExhumed  
8612 592d 0h terminx /source/build/include/ Custom driver-independent VSync implementation for Windows  
8611 592d 0h terminx /source/build/include/ Patch from Nuke.YKT to fix a sprite rendering issue in Polymost  
8609 592d 0h terminx /source/build/include/ Add NEED_DWMAPI_H and NEED_BCRYPT_H to windows_inc.h  

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