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Rev Age Author Path Log message Diff
8768 462d 20h ny00123 /source/build/src/ Expand Nuke.YKT's patch from SVN r7414 to cover all 32-bit platforms.
Fixes non-deterministic white rectangles rendering bug in PCExhumed.
8762 464d 12h terminx /source/build/src/ GCC 9.3.0 Windows build fix  
8761 464d 12h terminx /source/build/src/ Fix GCC 9.3.0 signedness warning  
8742 468d 10h hendricks266 /source/build/src/ Engine compatibility update: ksqrt  
8740 468d 10h hendricks266 /source/build/src/ Fix OOB in polymost_spriteIsModelOrVoxel  
8739 468d 10h hendricks266 /source/build/src/ Revert r8712  
8733 469d 14h terminx /source/build/src/ Use better variable names in my shitty windowsSetupTimer() function

This also fixes a bug where timeEndPeriod() could be called with the new time period value instead of the old one when setting the period after a period had already been set.
8728 469d 14h terminx /source/build/src/ Derp  
8727 469d 15h terminx /source/build/src/ Patch from Nuke.YKT to fix a y-flipped voxel rendering issue in Polymost  
8722 469d 15h terminx /source/build/src/ Experimental swinging door changes

This makes swinging doors reverse direction instead of stopping in place and later resuming when obstructed.
8717 469d 15h terminx /source/build/src/ Experimental feature to switch the Windows power plan to "high performance" while the game is running, and switch back upon exit

During testing, CPU frequency scaling reducing the clock speed to sub-1GHz speeds was found to be a cause of frame time inconsistencies/stuttering. This attempts to work around that.

This is disabled by default but can be enabled with win_performancemode 1.
8716 469d 15h terminx /source/build/src/ Move FPS limiter to engine and rework functionality (again)  
8715 469d 15h terminx /source/build/src/ Replace MERGE_NODES macro with vsmerge() function  
8714 469d 15h terminx /source/build/src/ Replace DRAWPOLY_MATH_BULLSHIT macro with lambda expression  
8713 469d 15h terminx /source/build/src/ useShaderProgram() -> polymost_useShaderProgram()  
8712 469d 15h terminx /source/build/src/ Skip glActiveTexture() and glUseProgram() when possible  
8711 469d 15h terminx /source/build/src/ Get rid of Polymost projection matrix caching  
8710 469d 15h terminx /source/build/src/ Clean up OpenGL extension detection a little bit

This moves the extension detection into baselayer.cpp and unifies the implementation used by sdlayer.cpp and winlayer.cpp.
8709 469d 15h terminx /source/build/src/ Merge fix16.cpp and fix16_str.cpp  
8708 469d 15h terminx /source/build/src/ Tweaks to engine compatibility stuff  

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