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Rev Age Author Path Log message Diff
8067 691d 14h terminx /source/duke3d/src/_functio.h Bind medkit to mouse3 by default  
8066 691d 14h terminx /source/duke3d/src/_functio.h Remove C as alternate default bind for regular gamefunc_Crouch  
8059 695d 1h terminx /source/duke3d/src/_functio.h Rename gamefunc_Crouch_Toggle to gamefunc_Toggle_Crouch to match the only existing similarly named gamefunc, gamefunc_Toggle_Crosshair

Now bound to C by default.
 
7978 710d 17h hendricks266 /source/duke3d/src/_functio.h Add Crouch Toggle gamefunc  
7968 711d 11h hendricks266 /source/duke3d/src/_functio.h Implement controller defaults  
7967 711d 11h hendricks266 /source/duke3d/src/_functio.h Add Third Person View gamefunc  
7947 712d 23h hendricks266 /source/duke3d/src/_functio.h Fix how analog axis values are used by the game code, part 2: aiming.

Mouse movement is no longer funneled through analog axis handling.
 
7944 713d 21h hendricks266 /source/duke3d/src/_functio.h Blank out old-style joystick defaults because they're irrelevant in 2019.  
7837 731d 7h terminx /source/duke3d/src/_functio.h Move RCtrl keybind for gamefunc_Fire to slot 1 instead of 2  
7836 731d 7h terminx /source/duke3d/src/_functio.h Fix issue with the autorun key when resetting controls to defaults, and give gamefunc_Last_Used_Weapon a default key binding of X  
7771 749d 1h terminx /source/duke3d/src/_functio.h Add gamefunc_Alt_Weapon and EVENT_ALTWEAPON back in  
7762 749d 4h terminx /source/duke3d/src/_functio.h Swap indexes for gamefunc_AutoRun and gamefunc_Alt_Fire

Normally I wouldn't be in favor of changing indexes that are already exposed to scripts around, but gamefunc_AutoRun is a locally handled key that doesn't have any script events associated with it, and gamefunc_Alt_Fire is pretty important to have up near the top wherever gamefuncs are listed.
 
7761 749d 4h terminx /source/duke3d/src/_functio.h Replace gamefunc_Alt_Weapon with a gamefunc_Alt_Fire that works as expected  
7315 913d 21h terminx /source/duke3d/src/_functio.h Add C as a secondary binding for crouch and remove the mouse look and crosshair toggles from the default key bindings--they can still be bound manually if desired.  
6876 1176d 21h terminx /source/duke3d/src/_functio.h Add quick save and quick load to the keyboard configuration menu  
6738 1234d 16h hendricks266 /source/duke3d/src/_functio.h Improve r6723. Adds EVENT_LASTWEAPON.

Patch from Fox.
 
6723 1235d 16h terminx /source/duke3d/src/_functio.h Add gamefunc for switching to your last used weapon  
6639 1270d 15h hendricks266 /source/duke3d/src/_functio.h Temporarily revert r6633.  
6633 1271d 4h hendricks266 /source/duke3d/src/_functio.h Modernize naming of gamefuncs.

Patch from Fox.
 
6594 1275d 16h hendricks266 /source/duke3d/src/_functio.h Add "Alternate Weapon" key similar to Shadow Warrior Classic Redux.

When pressed it switches between pipebomb / detonator or shrinker / expander.

New event "EVENT_ALTWEAPON"

Akin to "EVENT_PREVIOUSWEAPON" and "EVENT_NEXTWEAPON". RETURN is set to 12.

Patch from Fox.
 

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