Subversion Repositories eduke32

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
8777 418d 15h terminx /source/duke3d/src/lunatic/_defs_game.lua Remove a bunch of dead code relating to reading and writing configuration data in eduke32.cfg for stuff we don't even support anymore, or that is saved in settings.cfg now instead  
6569 1242d 16h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua ZDoom-style saves  
6224 1420d 23h terminx /source/duke3d/src/lunatic/_defs_game.lua Fix issue with hud_bgstretch cvar overwriting adjacent values in memory  
6210 1423d 18h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Optimize all gametext calls.  
6145 1436d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Rename savegame.lua to lunasave.lua to avoid a collision with savegame.cpp. DONT_BUILD.  
6056 1562d 17h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Bring the previous commit into effect.  
6055 1562d 17h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
5995 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 12. playerswhenstarted --> g_mostConcurrentPlayers  
5994 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 11. g_spriteDeleteQueueSize --> g_deleteQueueSize  
5993 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 10. g_currentFrameRate --> g_frameRate  
5992 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 9. ScriptQuotes --> apStrings  
5991 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 8. MapInfo --> g_mapInfo  
5990 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 7. M_ChangeMenu --> Menu_Change  
5989 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Add S_StopAllSounds function, guaranteed to be present at link time, whether stubbed (for KenBuild's editor) or calling audiolib's FX_StopAllSounds (for Lunatic).

Also, m32exec should not directly touch audiolib. Only sounds_mapster32.c should interacti with it. KenBuild and its editor do not link to audiolib.
 
5988 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 5. EpisodeNames --> g_volumeNames  
5987 1589d 22h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build, part 4. BlimpSpawnSprites --> g_blimpSpawnItems  
5849 1711d 1h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua CON: Add an optional sixth parameter, a flags bitfield, to action definitions. Bump BYTEVERSION.  
5809 1774d 13h helixhorned /source/duke3d/src/lunatic/_defs_game.lua Lunatic: fix map-text loading.

The file descriptor was closed from Lua code, causing the
subsequent kfilelength() to fail and attempt an allocation
of (size_t)-1 bytes.
 
5755 1816d 23h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Lunatic: Fix build. BUILD_LUNATIC.  
5348 2059d 10h hendricks266 /source/duke3d/src/lunatic/_defs_game.lua Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.  

Show All