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8488 644d 13h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Rename colmatch functions  
6145 1573d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Rename savegame.lua to lunasave.lua to avoid a collision with savegame.cpp. DONT_BUILD.  
6056 1699d 10h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Bring the previous commit into effect.  
6055 1699d 10h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
5995 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 12. playerswhenstarted --> g_mostConcurrentPlayers  
5994 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 11. g_spriteDeleteQueueSize --> g_deleteQueueSize  
5993 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 10. g_currentFrameRate --> g_frameRate  
5992 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 9. ScriptQuotes --> apStrings  
5991 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 8. MapInfo --> g_mapInfo  
5990 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 7. M_ChangeMenu --> Menu_Change  
5989 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Add S_StopAllSounds function, guaranteed to be present at link time, whether stubbed (for KenBuild's editor) or calling audiolib's FX_StopAllSounds (for Lunatic).

Also, m32exec should not directly touch audiolib. Only sounds_mapster32.c should interacti with it. KenBuild and its editor do not link to audiolib.
 
5988 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 5. EpisodeNames --> g_volumeNames  
5987 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build, part 4. BlimpSpawnSprites --> g_blimpSpawnItems  
5984 1726d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic, KenBuild, SW: window([xy])([12]) --> windowxy$2.$1  
5755 1953d 15h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: Fix build. BUILD_LUNATIC.  
5232 2317d 7h helixhorned /source/duke3d/src/lunatic/dynsymlist_game.lds LunaCON: expose g_tile[] members of 'tiledata'.  
5231 2317d 7h helixhorned /source/duke3d/src/lunatic/dynsymlist_game.lds LunaCON: implement 'clearmapstate', fix 'resetplayerflags' parsing.  
5188 2328d 8h helixhorned /source/duke3d/src/lunatic/dynsymlist_game.lds Lunatic: account for the projectile changes in r5080. BUILD_LUNATIC.

The (undocumented) Lua-side API stays almost the same.
 
5033 2408d 22h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds CON: Add "definevolumeflags", currently equipped to hide an episode from the single player and/or multiplayer screens.

enum
{
EF_HIDEFROMSP = 1<<0,
EF_HIDEFROMMP = 1<<1,
};
 
4977 2422d 14h hendricks266 /source/duke3d/src/lunatic/dynsymlist_game.lds CON: Add undefinevolume, undefineskill, and undefinelevel.  

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