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8501 662d 14h hendricks266 /source/duke3d/src/menus.cpp Menus: Hack around the User Map menu infinite return loop

This should really be fixed using a stack.
 
8500 662d 14h hendricks266 /source/duke3d/src/menus.cpp Menus: Fix a fail in r8321 affecting X-positions of menu items

Also disregard indentation for mouse left boundaries, for consistency with right edges and middles.
 
8499 662d 14h hendricks266 /source/duke3d/src/menus.cpp Menus: Remove bool types  
8382 680d 21h terminx /source/duke3d/src/menus.cpp Only restart the sound system itself when pressing "apply" in the advanced sound setup menu if the playback rate or number of voices changed  
8381 680d 21h terminx /source/duke3d/src/menus.cpp MIDI shuffling  
8321 691d 13h hendricks266 /source/duke3d/src/menus.cpp Menus: Minor cleanup  
8320 691d 13h hendricks266 /source/duke3d/src/menus.cpp Menus: Fix a bug with mouse cursor position in the keyboard keys menu  
8317 691d 13h hendricks266 /source/duke3d/src/menus.cpp Menus: Fix scrollbar tile clipping

Patch from Nuke.YKT.
 
8316 691d 13h hendricks266 /source/duke3d/src/menus.cpp Menus: Fix slidebar touch control accuracy

Patch from Nuke.YKT.
 
8303 692d 12h hendricks266 /source/duke3d/src/menus.cpp SW: Fix keyboard input  
8293 692d 12h hendricks266 /source/duke3d/src/menus.cpp SW: Fix input in menus  
8258 725d 15h hendricks266 /source/duke3d/src/menus.cpp Prefer "MIDI driver" to "Music device"  
8255 725d 15h hendricks266 /source/duke3d/src/menus.cpp Initialize sound before music  
8234 729d 18h terminx /source/duke3d/src/menus.cpp Apparently, a long while back when I limited snd_numvoices to 128 I forgot to change the menu to reflect it  
8219 729d 21h terminx /source/duke3d/src/menus.cpp Further audiolib work... I think this is almost done!  
8218 729d 21h terminx /source/duke3d/src/menus.cpp More audiolib work  
8201 729d 21h terminx /source/duke3d/src/menus.cpp Better cache1d enums plus some general cache1d maintenance

Renamed variables, added usage of said enums, etc.
 
8199 729d 21h terminx /source/duke3d/src/menus.cpp Separate the filesystem portion of cache1d.cpp and move it into vfs.cpp

Yes, the engine tools (kextract, etc) still compile.
 
8196 729d 21h terminx /source/duke3d/src/menus.cpp Add CACHE1D_ENTRY_FREE and CACHE1D_ENTRY_PERMANENT enums  
8130 760d 6h terminx /source/duke3d/src/menus.cpp Fix issue where the borderless windowed mode menu option wasn't starting out reflecting the current value  

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