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Rev Age Author Path Log message Diff
8789 545d 18h hendricks266 /source/duke3d/src/menus.cpp Implement WT's widescreen tiles  
8778 553d 15h terminx /source/duke3d/src/menus.cpp Restore previously selected .sf2 filename when the file selector is canceled by pressing esc  
8776 553d 15h terminx /source/duke3d/src/menus.cpp Move mouse x-scale and y-scale to the main mouse setup menu and get rid of Advanced Mouse

This also normalizes the scale sliders to a displayed range of 0 - 1.0, and adds in_mousexscale and in_mouseyscale cvars to hold the values.
8773 553d 15h terminx /source/duke3d/src/menus.cpp Remove the leading slash from the .sf2 bank filename if it's the only slash in the string  
8772 553d 15h terminx /source/duke3d/src/menus.cpp Improve handling of menu options that may be hidden in-between visits to a menu  
8771 553d 15h terminx /source/duke3d/src/menus.cpp Refresh ud.config.MusicDevice and the menu sound configuration display variables after applying new settings

This helps keep the menu state synchronized with the actual sound system state in cases where the requested configuration was rejected for some reason (unsupported playback frequency, missing .sf2 file, etc).
8765 557d 3h terminx /source/duke3d/src/menus.cpp Fix crash in menu file selector when no files OR directories are available to display  
8764 557d 3h terminx /source/duke3d/src/menus.cpp Fix FURY=1 build  
8763 557d 20h terminx /source/duke3d/src/menus.cpp Fix stupid menu bug  
8760 558d 0h terminx /source/duke3d/src/menus.cpp Add file selector for choosing which .sf2 bank to use

This also adds a menu option for OPL3 stereo mode. Windows MME output device selection is probably next (this can already be done through the console).
8755 558d 0h terminx /source/duke3d/src/menus.cpp More SF2 work

Now automatically detects a .sf2 file placed in the game directory if the mus_sf2_bank cvar is unset.
8752 558d 0h terminx /source/duke3d/src/menus.cpp sf2 synthesizer WIP

Patch from Nuke.YKT.
8680 569d 19h hendricks266 /source/duke3d/src/menus.cpp Menus: Fix two sources of null text drawing  
8653 574d 19h hendricks266 /source/duke3d/src/menus.cpp screentext: Move ROTATESPRITE_FULL16 handling out of critical path  
8650 574d 19h hendricks266 /source/duke3d/src/menus.cpp Move screentext to engine  
8647 574d 19h hendricks266 /source/duke3d/src/menus.cpp Update credits  
8613 597d 5h terminx /source/duke3d/src/menus.cpp Add r_maxfps -1, an automatic setting that limits the framerate to the refresh rate -1 for each increment over 60Hz the refresh rate is

E.g 60Hz > 59 fps
120Hz > 118 fps
144Hz > 141 fps
165Hz > 162 fps

This also changes G_FPSLimit() back to a more simplistic calculation, because what was there didn't quite seem to make sense.
8612 597d 5h terminx /source/duke3d/src/menus.cpp Custom driver-independent VSync implementation for Windows  
8569 605d 15h terminx /source/duke3d/src/menus.cpp Rename EDUKE32_SIMPLE_MENU to EDUKE32_RETAIL_MENU  
8556 605d 15h terminx /source/duke3d/src/menus.cpp Fix video mode setup menu issue where the desktop resolution is displayed instead of the current setting when entering the menu for the first time  

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