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Rev Age Author Path Log message Diff
8476 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild, SW: Replace qsetmode == 200 with in3dmode()  
8475 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild: Use old-style voxel loading so that ART animations are ignored  
8474 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild: Move voxel loading to common.cpp  
8473 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild: Move palswap generation to common.cpp  
8471 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp Expose nextvoxid variable

This allows game and defs to not overwrite each other's voxels.
8460 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild, SW: Change console key default from NumLock to `  
8458 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp SW, KenBuild: Add warning on startup that the software is not ready for public use  
8457 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp SW, KenBuild: Fix print error in the first line of editor log files  
8456 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild: Call the port EKenBuild at runtime  
8455 643d 20h hendricks266 /source/kenbuild/src/bstub.cpp SW, KenBuild: Fix build of editors after AnalyzeSprites change  
8333 666d 22h hendricks266 /source/kenbuild/src/bstub.cpp SW: Set up very basic OSD appearance  
8250 703d 0h hendricks266 /source/kenbuild/src/bstub.cpp The point of getting these compiling was so that I wouldn't have to keep unbreaking them.  
7540 901d 23h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild: Engine function rename casualties  
7537 901d 23h hendricks266 /source/kenbuild/src/bstub.cpp Update some program names  
6256 1554d 21h hendricks266 /source/kenbuild/src/bstub.cpp scale(1<<##, b, c) --> divscale##(b, c)  
6142 1573d 20h hendricks266 /source/kenbuild/src/bstub.cpp Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.  
6055 1697d 20h hendricks266 /source/kenbuild/src/bstub.cpp The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
6001 1725d 0h hendricks266 /source/kenbuild/src/bstub.cpp KenBuild: tspritetype --> uspritetype  
5989 1725d 0h hendricks266 /source/kenbuild/src/bstub.cpp Add S_StopAllSounds function, guaranteed to be present at link time, whether stubbed (for KenBuild's editor) or calling audiolib's FX_StopAllSounds (for Lunatic).

Also, m32exec should not directly touch audiolib. Only sounds_mapster32.c should interacti with it. KenBuild and its editor do not link to audiolib.
5984 1725d 0h hendricks266 /source/kenbuild/src/bstub.cpp Lunatic, KenBuild, SW: window([xy])([12]) --> windowxy$2.$1  

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