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8473 638d 12h hendricks266 /source/kenbuild/src/common.cpp KenBuild: Move palswap generation to common.cpp  
7540 896d 16h hendricks266 /source/kenbuild/src/common.cpp KenBuild: Engine function rename casualties  
6055 1692d 13h hendricks266 /source/kenbuild/src/common.cpp The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
 
5737 1946d 18h hendricks266 /source/kenbuild/src/common.cpp KenBuild, SW: Fix "psky" typo.  
5373 2179d 11h hendricks266 /source/kenbuild/src/common.cpp Move PaletteIndexFullbrights back into the engine and autodetect fullbrights instead of hardcoding them.  
5348 2189d 5h hendricks266 /source/kenbuild/src/common.cpp Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.  
5327 2228d 1h hendricks266 /source/kenbuild/src/common.cpp KenBuild: Astyle and Uncrustify all source.  
5255 2308d 14h hendricks266 /source/kenbuild/src/common.cpp Convert multi-psky handling to use dynamically-allocated arrays.  
5211 2316d 1h hendricks266 /source/kenbuild/src/common.cpp SW: Parallaxed skies.  
5210 2316d 1h hendricks266 /source/kenbuild/src/common.cpp Add uint32_t PaletteIndexFullbrights[8] so that Polymost can respect the lack of fullbrights in KenBuild and Shadow Warrior.  
4562 2611d 16h hendricks266 /source/kenbuild/src/common.cpp Progress towards KenBuild Editor, part 3.

DONT_BUILD.
 
4560 2611d 16h hendricks266 /source/kenbuild/src/common.cpp Progress towards KenBuild Editor, part 2.

DONT_BUILD.
 
4559 2611d 16h hendricks266 /source/kenbuild/src/common.cpp Move code non-specific to Duke Nukem 3D from source/common.c to a new build/src/common.c.

DONT_BUILD.
 
4555 2615d 9h hendricks266 /source/kenbuild/src/common.cpp KenBuild.

DONT_BUILD.