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8475 674d 22h hendricks266 /source/kenbuild/src/common_game.h KenBuild: Use old-style voxel loading so that ART animations are ignored  
8474 674d 22h hendricks266 /source/kenbuild/src/common_game.h KenBuild: Move voxel loading to common.cpp  
8473 674d 22h hendricks266 /source/kenbuild/src/common_game.h KenBuild: Move palswap generation to common.cpp  
6055 1728d 23h hendricks266 /source/kenbuild/src/common_game.h The great repository rearrangement of 2017.

Files moved but not modified. Changes to follow in a subsequent commit.

You down with CPP?
5348 2225d 15h hendricks266 /source/kenbuild/src/common_game.h Restructure the basepaltable subsystem to support up to 256 palettes and use dynamic allocation like palookup and blendtable.  
5327 2264d 11h hendricks266 /source/kenbuild/src/common_game.h KenBuild: Astyle and Uncrustify all source.  
4562 2648d 2h hendricks266 /source/kenbuild/src/common_game.h Progress towards KenBuild Editor, part 3.

4555 2651d 19h hendricks266 /source/kenbuild/src/common_game.h KenBuild.