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Rev Age Author Path Log message Diff
8674 592d 22h ny00123 /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Expose restartvid, vidmode and map OSD commands
in USE_OPENGL=0 builds, and further make setrendermode usable.
 
8673 592d 22h ny00123 /source/kenbuild/src/game.cpp KenBuild: Fix USE_OPENGL=0 build  
8672 592d 22h ny00123 /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Set console key default to `  
8671 592d 22h ny00123 /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Import mirror fix for SW from SVN r8588.  
8664 592d 22h ny00123 /source/kenbuild/src/game.cpp Make kenbuild/src/game.cpp compatible and functional with mmulti.cpp;
Partially covering changes to command line arguments processing in
game.cpp from JFBuild commit 9f01a3095e038018e19e05daf68746bd0ebf087a.
 
8660 592d 22h ny00123 /source/kenbuild/src/game.cpp KenBuild: Refresh status bar after showing tiled overhead map in GL mode  
8596 623d 14h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: Update checks for using voxels  
8576 624d 10h ny00123 /source/kenbuild/src/game.cpp Fix the wrong aspect ratios of map grids for Ken-Build and SW,
as well as the wrong aspect ratio in 3D for Ken-Build.
 
8519 661d 14h hendricks266 /source/kenbuild/src/game.cpp Mostly clean up the codebase in preparation for tspritetype != uspritetype

Remaining exceptions:
SW - ConnectCopySprite
CON and M32Script - pSprite/pUSprite
 
8475 665d 11h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Use old-style voxel loading so that ART animations are ignored  
8474 665d 11h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Move voxel loading to common.cpp  
8473 665d 11h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Move palswap generation to common.cpp  
8471 665d 11h hendricks266 /source/kenbuild/src/game.cpp Expose nextvoxid variable

This allows game and defs to not overwrite each other's voxels.
 
8468 665d 11h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Add call to enginePreInit  
8459 665d 11h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Enable mouse by default  
8458 665d 11h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: Add warning on startup that the software is not ready for public use  
8456 665d 11h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Call the port EKenBuild at runtime  
8333 688d 13h hendricks266 /source/kenbuild/src/game.cpp SW: Set up very basic OSD appearance  
8270 718d 15h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: When exiting, uninit sound before the engine  
8266 718d 15h hendricks266 /source/kenbuild/src/game.cpp Add sound and music code for Ken-Build

Patch from Nuke.YKT.
 

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