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Rev Age Author Path Log message Diff
8468 639d 6h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Add call to enginePreInit  
8459 639d 6h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Enable mouse by default  
8458 639d 6h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: Add warning on startup that the software is not ready for public use  
8456 639d 6h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Call the port EKenBuild at runtime  
8333 662d 8h hendricks266 /source/kenbuild/src/game.cpp SW: Set up very basic OSD appearance  
8270 692d 10h hendricks266 /source/kenbuild/src/game.cpp SW, KenBuild: When exiting, uninit sound before the engine  
8266 692d 10h hendricks266 /source/kenbuild/src/game.cpp Add sound and music code for Ken-Build

Patch from Nuke.YKT.
8250 698d 10h hendricks266 /source/kenbuild/src/game.cpp The point of getting these compiling was so that I wouldn't have to keep unbreaking them.  
8249 698d 10h hendricks266 /source/kenbuild/src/game.cpp MSVC project file for Ken-Build

Patch from Nuke.YKT.
8051 756d 2h pogokeen /source/kenbuild/src/game.cpp kenbuild/src/game.cpp: Fix compilation issue due to removal of sqr() from pragmas.h in r7597  
8050 756d 2h pogokeen /source/kenbuild/src/game.cpp Change some clocks to support sub-tick precision using a new class, ClockTicks.
Using that higher precision, interpolate at a higher granularity.
Further, truncate the target interpolation time to vertical blank boundaries to avoid producing temporal artifacts.
Fix issues caused by interpolation calculations being handled differently in multiple places (and fix cases where smoothratios were being thrown away only to be redone without checking all proper conditions).
Ensure ClockTicks changes do not break other targets (EKenBuild, VoidSW), but note any interpolation there is not similarly updated.
7736 818d 21h pogokeen /source/kenbuild/src/game.cpp Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.
7565 895d 15h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix -Wuninitialized  
7564 895d 15h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix -Wlto-type-mismatch  
7541 897d 9h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix startup crashes  
7540 897d 9h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Engine function rename casualties  
7537 897d 9h hendricks266 /source/kenbuild/src/game.cpp Update some program names  
6417 1507d 2h hendricks266 /source/kenbuild/src/game.cpp KenBuild: Fix OSD_SetParameters signature.  
6416 1507d 2h hendricks266 /source/kenbuild/src/game.cpp KenBuild, SW: Fix screencapture signature.  
6142 1569d 6h hendricks266 /source/kenbuild/src/game.cpp Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.  

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